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- Aug 31, 2021
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Everyone knows about Hunger Games and everyone knows about safezones. However, within the rules for Hunger Games, all it has to say about safezones is:
"There can only be one safe area, and it must be reasonable and not interfere with the REDs ability to fight or make Hunger Games unnecessarily difficult. Examples of reasonable areas include an elevated area such as the top of armory or medic, or outside the designated Hunger Games area."
This I feel would clear up any confusion and give more clear rules on safezones.
EDIT: Originally I had pointed out armory not being mentioned as not allowed in the safezones, but I realized using armory as a safezone would technically break the rule about armory camping, thus preventing it from being allowed.
Sounds simple, short, and to the point, but one problem I have with this is that it doesn't mention what type of areas are valid for safezones. This means it's technically allowed for the warden to make safezones places that could interfere with the REDs ability to be fight or make it unnecessarily difficult (EX: the carpet on Supermario). As such, I suggest this addendum to the rules (I've kept it a short and simple as I possibly can to make it easy to understand):The Warden can give orders like for example a safe area for guards or a time limit for Prisoners to return to the cell area to prevent delay.
"There can only be one safe area, and it must be reasonable and not interfere with the REDs ability to fight or make Hunger Games unnecessarily difficult. Examples of reasonable areas include an elevated area such as the top of armory or medic, or outside the designated Hunger Games area."
This I feel would clear up any confusion and give more clear rules on safezones.
EDIT: Originally I had pointed out armory not being mentioned as not allowed in the safezones, but I realized using armory as a safezone would technically break the rule about armory camping, thus preventing it from being allowed.
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