Declined [JB] Allow HnS to be Ended mid round. (1 Viewer)

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There is a really easy fix for all of this. Let's remove HnS
 
Prophunt on hop forces all reds in a position that they cannot rebel once they are in the minigame.

It also teleports reds back into one spot as well.

Prop hunt is also one of the most popular minigames.

Idk man, seems like it works just fine.
With prophunt you have to deal with rebellers first, it's a map integrated minigame, reds also cannot rebel during the timeframe of the minigame, it's a wildly different scenario despite seeming similar. reds have the choice to go get ammo and rebel throughout hns, that simply is not the case with prop hunt. Even with miami prophunt, not requiring all reds. It's easily to distinguish who's a rebeller or not and the game knows who to actually teleport back.
This is simply not possible with hns. Hense you shouldn't be teleporting reds around.
 
I just don’t think this fits the playstyle of the server.

If you’re trying to find ways to prevent the round delay that is HnS, there are a bunch of other solutions and frankly this just isnt it.
It isnt automated via plugin, so obviously it will be manipulated by players.

A better solution? Make HnS into an actual LR selection and create a plugin that teleports the reds back to spawn at a fixed time. However I doubt this would be popular and goodluck getting someone to code it.
War3Evo had their own Hide and Seek LR plugin where REDs are given about a minute to hide, and are then forced into their humiliation poses and unable to attack. Any REDs killed would then be respawned on BLU as a seeker. Unfortunately I wasn't able to get access to the plugins, but it could be a possibility for someone to recreate that. Adding at least the part where REDs are respawned on BLU to seek would at least curb the delay to some extent.

(2,000th post!)
 
Then report them for delaying
i dont like the concept of adding what is essentially new avenues to get p[eople banned
Your idea is just going to delay the round more, create a toxic enviornment where people start threatening reports for not coming back to the warden and it's simply going to create more problems than it resolves.

this is thje real answer
 
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Yeah pretty clear this isn't passing, thank you for participating in the vote. Got some better insight as to how to make hns a better experience. Thanks to everyone who left their feedback.
Declining due to poll results.
 
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