(Jailbreak) Red Engineer Exit Teleporters (1 Viewer)

Duce

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I feel like RED engineers should be allow to build only teleporters, i dont know the entire reason why RED engineers are not allow to build dispenser and teleporters, sentries are obvious not even BLU engineers are allowed, but at least let RED engineers build teleporters, they make since cause instead of teleporting to cell which people keep closed cause they "stink"(they stink) they can place at least an exit teleporter for a quick escape to an unknow location giving them a better second chance to come back and break the jail warden frfr ykwim
 
yeah but that sentries which is stupid, im saying just the teleporters cause what they did to BLU engineers is that when they build sentries it just disappears, with RED engineers we can make it when they rebel status they cant place dispenser or sentries just the teleporters for quick escapes, this will make rebeling as a RED engineer much more fun
 
just the teleporters for quick escapes, this will make rebeling as a RED engineer much more fun
I agree with you, it would be a lot of fun. Especially since theres a risk reward element of sneaking in and out. But in the thread, people specifically mentioned teleporters as something they didnt want.

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ok but what are the possibility of that happening, like on average for Panda jailbreak there are 4-7 BLU's with crits who are usually playing Soldier, Pyro, Spy, and Heavy not to mention a lot of BLU go inactive to go get ammo in armory and the fact that some of them are a post to be guarding warden, which warden is always with RED's, so it is a VERY HIGH risk as for the reward for pulling off a RED escape heist as one person is insane, the reward is high but how exactly high? because a level 3 teleporter takes 3 second to recharge plus 2 seconds it takes to choose a red to teleport and teleporting which there usually 10-24 RED's, and the fact that the RED engineer had to be labeled as rebelling in chat which will proceed BLU's to hunt them down and like the rules say rebel reds must be killed there is no pardoning and it would work like how if a medic heals a rebel red they are also kos, the same would go if anyone actually uses the engineer teleporters
 
yeah your points are valid but if the community doesnt want it you just gotta accept it
 
would it be posible to ban teleports in areas like armoury or ammo spots to make it where reds can be reported if they do that? cause allowing engineers to teleport could lead to some funny thing, like a crazy escape plan durling hide and seek, or a telefrag on a blu
 
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having engineers allowing building in armoury would lead to hell, every red would just teleport in there and boom no more fun
i just gave a good idea on why on paper that sounds like hell but is incredibly hard to pull off with a slow process of even teleporting the reds
 
There would be more reds making it once again a pain in the ass for blus to do anything
i just gave a good idea on why on paper that sounds like hell but is incredibly hard to pull off with a slow process of even teleporting the reds
 

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