So, I just came up with the idea for inverted item stats. How sick everything would be, For example.
Bazaar's Bargain Base Charge Rate increased by 20% Each scoped bodyshot or hit decreases the weapons charge rate.
A scoped headshot or miss will remove the bonus.
Shaped like a giant black dildo, this item, when used, will fuck you over 10 times,remove all your items from your backpack, trade ban you, VAC ban you,unbind all your keys and steal your cheese.
Shaped like a giant black dildo, this item, when used, will fuck you over 10 times,remove all your items from your backpack, trade ban you, VAC ban you,unbind all your keys and steal your cheese.
The Bazaar Bargain is already overlooked.
Rewarding players for not having enough aiming skills to shoot the head but punishing players who do have these skills is stupid.
Choose a weapon. Get its stats, add a minus wherever you see a number (If you know how algebra works, then a - inverts the following symbol) and write it down. Done? Now take any other stat which doesn't contain a number and write its opposite effect.
Done.
Razorback
Protects from -1 backstabs. You die as soon as you spawn.
Amputator
Drains hp when you taunt.
+20% damage
-3 hp regen / second
Sandvich
Kills.
On right click: drop unhealth pack.
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