- Fixed projectiles (rockets, arrows, rays...) being eaten by basic world geometry (e.g a rocket would disappear without an explosion if it touched wood/walls/platforms)
*kudos to Sir Jaeden and @Otis The Guy
***Minor adjustments***
- Fixed see-through hole in a displacement
- Fixed incorrect footstep audio for all surfaces
Tagging @Kevin since this version needs to be added ASAP due to the First issue.
*kudos to Sir Jaeden and @Otis The Guy
***Minor adjustments***
- Fixed see-through hole in a displacement
- Fixed incorrect footstep audio for all surfaces
Tagging @Kevin since this version needs to be added ASAP due to the First issue.