Declined [FF2] Unification of the cap points. (1 Viewer)

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Aerial

Trial Gameserver Admin
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Good day,


Cap points present in every map, to counter play or end a round incase of anything basically, The Cap point Unlocks when there is only 2 players Left.

As for What I meant in unification, Some maps capping time takes forever. Quite literal, while some other takes much less, and those which are in between

All in all after few discussions with some friends and regulars of the server thought it would be only Logical at this point to have all the points have the same cap time.




As for how much should it be exactly, I'll be pinging @Kruphixx lol, because Idk the normal time or the extremes. Frankly speaking It shouldn't take that long, considering the boss just chose to cap it out and end the round.
 
This doesn't seem to be doable, at least through a config. I'm not planning on editing the maps directly just to change the cap time.
 
This doesn't seem to be doable, at least through a config. I'm not planning on editing the maps directly just to change the cap time.
How long would it take to change each map directly?
 
How long would it take to change each map directly?
It probably wouldn't take that long but I can't be bothered recompiling each map. Besides, I don't even know which maps.
 
It probably wouldn't take that long but I can't be bothered recompiling each map. Besides, I don't even know which maps.
Fair enough,


As for which maps, All of them.

Most of the maps have a very slow time capping, like it's just not possible, you would have to wait at least 5 minutes to cap it.
 
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