- Joined
- Oct 25, 2020
- Messages
- 977
Yet another map updates thread. I'll post the link to the maps in a week in case people have any concerns or anything like that.
vsh_dustshowdown_panda4 -> vsh_dustshowdown_panda5
- Added a missing trigger_capture_area
- Fixed a stuck spot
- Fixed missing overlays
vsh_halloween_town_v1_panda2 -> vsh_halloween_town_v1_panda3
- Removed the mansion as per player feedback. The teleport, previously to the mansion, will now teleport players to blue spawn
- Added a nobuild zone at the exit out of blue spawn
vsh_oh_multimaps_b1 -> vsh_oh_multimaps_b1_panda
- Removed arena_pool_day level
- All levels - Performance optimizations
- vsh_crevice_b5 - Ported over some minor changes from the _panda version of the map
- vsh_crevice_b5 - Swapped some small health/ammo packs to medium ones
- vsh_dust_showdown_final - Ported over some minor changes from the _panda version of the map
- vsh_dust_showdown_final - Swapped some small health/ammo packs to medium ones
- vsh_military_area_b1 - Swapped large health/ammo packs to medium ones