Autismo
Well-Known Member
- Joined
- Mar 19, 2023
- Messages
- 181
Hello, those who play FF2 frequently know that the engineer can create jump pads that can do two things:
Short circuit is currently a useless weapon, useful for a sticky jumping hale called hardware, not to be confused with xX_Arnold_Gaming_Xx, because you can delete his stickies thus screwing with his gameplay but that aside the proposal:
I have jump pad fatigue
- Jump boost, provides a jump boost by being on it whilst active (or not if the engineer has disabled the option for others to use it, same for the latter)
- Speed boost, provides a speed boost that makes you unslowable
- Jump pad provides ridiculously high momentum by crouching, this allows classes whom which weaknesses stem from their inability to access good mobility like other classes now able to use it on demand given an engineer allows it
- Speed boost is comically useless due to being too niche: slows which only serve for hales with a stun on rage; this pad is ultimately fodder in comparison to the jump pad because it closes gaps between the merc and the hale within seconds
- Horizontal momentum no longer exists
- Vertical boost is static and crouching doesn't provide anything extra (would be similar to a uncrouched rocket jump's)
- Pad recharge rate is increased by 10%
Short circuit is currently a useless weapon, useful for a sticky jumping hale called hardware, not to be confused with xX_Arnold_Gaming_Xx, because you can delete his stickies thus screwing with his gameplay but that aside the proposal:
- Make it able to jump with its right click which'll do rocket jump knockback
- Around 30 to 40 damage per jump
- This costs 60 metal per pop and chews up metal quickly
I have jump pad fatigue