Declined [FF2] Deadringer Nerf (1 Viewer)

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ToastUnderABox

Trial Gameserver Admin
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Trial Gameserver Admin
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Hello,

I'd like to introduce a nerf to deadringer that would change its cost of being a get-out-of-jail-free-card, while not changing its core design.

I am suggesting either 50%, 75% or 100% increased deploy duration. Currently you can deploy it at nearly instant speed.

I am aiming for it to be nerfed for the spy's survivability and slight diamondback problem.
 
Note: Current deploy duration is 0.8, which means: 50% is 1.2, 75% is 1.4 and 100% is 1.6. As of now I personally think 50% is enough.

P.S. It is supposed to be a deploy duration increase. I apologise for confusion.
 
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I've been informed that this is not possible, so this is declined due to limitations.
 
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