Pending [FF2] Bonk Atomic Punch rework (1 Viewer)

What option do you prefer? (Firing Speed)

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ToastUnderABox

Trial Gameserver Admin
Staff member
Trial Gameserver Admin
Joined
Feb 8, 2023
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Hi fellow ff2 fellas,

The Bonk in its current stats gives you invincibility for 8 seconds with a 22 second cooldown. Honestly making it a situational escape tool, unless you got hit during that and after expire you are slowed down to crawling speed.
Now with this rework, you will have your firing speed increased upon consumption (replacing invincibility). Now you could argue that 8 seconds is too long for what it would do, however it does not affect your reload speed.
It is also would be getting a fix:
- Uncaps attack interval for melee weapons

I personally think Scout is fundamentally a harasser, thus annoying to fight against, he is good at close range but risks to die in process. This rework gives him another tool to use against the boss.



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I should have mentioned inside "fixes", that it would be getting duration upon consumption decreased to 6 seconds and cooldown duration decreased to 12 seconds to prevent taunt crits being the issue.
 

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