Autismo
Well-Known Member
- Joined
- Mar 19, 2023
- Messages
- 181
Hello, I made some hales after getting the word that there'll be hale slots and there wouldn't be any problems as a result, so I took the best collective interest of everyone and made hales that'll appeal to most people who play on the servers currently.
all of these hales have been tested, edited to be as interesting as possible which're going to still be edited after posting this thread so I can actually finish everything (descriptions, some ability balancing so certain hales aren't mega busted).
I will also give my opinion on what people might feel about them if they get in, this is from just general testing and playing with them.
Saxton hale
Comes with a new kit that's based off of sarysa's inception with slight mind to his VSH counterpart.
download
bz2 download
HHH port: carnival of carnage edition
Strips HHH of his default stun for a completely new take on how he'll interact with reds to make for a new gameplay experience, rage with extra steps.
Fun rating: insanely high, for reds specifically (if you don't suck at using bumper cars that is) and how silly the rage is.
download
bz2 download
Vagineer Port:
Very simple changes around the board, primarily changes the way the rage works whilst giving a reload ability on rage as well
Download
bz2 download
Foxy the pirate from Five nights at freddy's
Originally apart of panda's roster with an incredibly cookie cutter ability configuration, I've made changes to him to make him stand out as a rush down hale that benefits from people not looking at him
download
bz2 download
Koishi Komeiji
Same as foxy, a hale that was originally apart of the ff2 roster but removed at some point, incredibly basic ended hale from my knowledge that just teleported and stunned on rage so I've gone ahead with a major rework to her entire kit.
everything listed here does work and has been tested to ensure it does
This hale took awhile to make, I had to even buy the game of insperation just to get a singular graphic for this hale, she's quite custom in build too being much smaller than everyone else.
General opinion on this hale: easily accessible but will probably need tweaks for the computer crash to be more welcoming towards "newer players", will be fun to fight against good players.
Final note about this hale: all rages have overlays to specify which rage is being casted so you'll always know what the hale chose.
Download
Bz2 Download
And yes there's a good reason for me putting part 1, there'll be part two that I'll follow up with tomorrow and yes every hale I'm suggesting will work without any issues, but still need a bit of tweaking and polish so that they feel good.
Some other things, I have given the VSH ports some sound tweaking to make them more fleshed out, scrap that, I've given a lot of the hales I'm suggesting new sounds and what not to make them feel just a bit more special than usual.
for kruphixx
plugins that I've used for these hales and were working from usage, I wouldn't make this thread if not for that.
Plugins Download
all of these hales have been tested, edited to be as interesting as possible which're going to still be edited after posting this thread so I can actually finish everything (descriptions, some ability balancing so certain hales aren't mega busted).
I will also give my opinion on what people might feel about them if they get in, this is from just general testing and playing with them.
Saxton hale
Comes with a new kit that's based off of sarysa's inception with slight mind to his VSH counterpart.
- Super jump as mobility
- Rage makes any damage that he causes to deal aoe damage around him once
- Reload makes him lunge in the direction he's aiming at
- Special performs a delayed leap similar to captain punch's except with no damage upon landing but does provide good mobility and high gravity upon activation
download
bz2 download
HHH port: carnival of carnage edition
Strips HHH of his default stun for a completely new take on how he'll interact with reds to make for a new gameplay experience, rage with extra steps.
- Pinpoint teleport as mobility
- Wields the Big necro smash hammer like degroot royal except it's bloody and got that hand on it
- Cannot be knocked back whatsoever but can be airblasted due to having a passive ability: read below
- Knocks enemies away on hit: mannpower knockout ability
- Can climb walls 4 times before needing to touch the ground
- Rage rings the strongmann bell and then places all reds regardless of their location into bumper cars with extra jump height, gives HHH crits + speedboost for the duration of the bumper car effect
Fun rating: insanely high, for reds specifically (if you don't suck at using bumper cars that is) and how silly the rage is.
download
bz2 download
Vagineer Port:
Very simple changes around the board, primarily changes the way the rage works whilst giving a reload ability on rage as well
- Super jump as mobility
- Rage causes any damage dealt from enemies will reflect back at them for 60% of what was dealt, vagineer heals for 35% of the damage he deals whilst in this mode
- Rage gives a grip ability that you can use to pull people towards you, you'll get 3 of these each rage and they'll cause people to slide slightly after use
Download
bz2 download
Foxy the pirate from Five nights at freddy's
Originally apart of panda's roster with an incredibly cookie cutter ability configuration, I've made changes to him to make him stand out as a rush down hale that benefits from people not looking at him
- Super jump as mobility
- Runs faster based off of how many people are looking at him, the less people there are the less eyes there needs to be on him to slow him down
- Footstep noises whereever he moves
- Rage creates a black out and causes the hale to have his full movement speed regardless if people are looking at him or not, the next hit foxy hits you with will stun in an aoe around him and jump scare everyone
download
bz2 download
Koishi Komeiji
Same as foxy, a hale that was originally apart of the ff2 roster but removed at some point, incredibly basic ended hale from my knowledge that just teleported and stunned on rage so I've gone ahead with a major rework to her entire kit.
everything listed here does work and has been tested to ensure it does
- Pinpoint teleport as mobility
- No invisibility
- Has a rage cycler that allows you to choose different rages by using reload and special to cycle, all rages have a delay before truly activating
- can glide whilst midair
| Computer Crash | Lags all reds then freezes everyone in place, hale included, then applies a crash screen upon completion with a heavy fog effect |
| Super Ego | Pulls all enemies in a radius towards koishi, koishi couldn't attack during this, knocks everyone away who were sucked in upon completion |
| Release of the ID | Releases sets of hearts around koishi that explode upon impact with anyone |
| Ancestors are watching | A delayed attack that summons spirits around koishi, several seconds later rains down "spirits" around her |
| I'm Going to Call You Now, So Answer the Phone! | An incredibly strong attack that can only be used once: Once casted: reds are frozen in place for a very short duration with koishi turning invisible with extra buffs also. The map will be covered in a black fog during this rage. If you're close to koishi during this rage a warning overlay will be displayed on your screen to notify you when you hear screen static. |
This hale took awhile to make, I had to even buy the game of insperation just to get a singular graphic for this hale, she's quite custom in build too being much smaller than everyone else.
General opinion on this hale: easily accessible but will probably need tweaks for the computer crash to be more welcoming towards "newer players", will be fun to fight against good players.
Final note about this hale: all rages have overlays to specify which rage is being casted so you'll always know what the hale chose.
Download
Bz2 Download
And yes there's a good reason for me putting part 1, there'll be part two that I'll follow up with tomorrow and yes every hale I'm suggesting will work without any issues, but still need a bit of tweaking and polish so that they feel good.
Some other things, I have given the VSH ports some sound tweaking to make them more fleshed out, scrap that, I've given a lot of the hales I'm suggesting new sounds and what not to make them feel just a bit more special than usual.
for kruphixx
plugins that I've used for these hales and were working from usage, I wouldn't make this thread if not for that.
Saxton hale
- Essex's updated improved saxton hale https://forums.alliedmods.net/showpost.php?p=2837387&postcount=158
- ff2r_delayable
- ff2r_doslot
- ff2r_customized_melee
- ff2r_delayable
- ff2r_doslot
- ff2_sarysamods8
- ff2r_tfcond
- ff2r_gravity
- ff2r_tfcond
- ff2_grip
- sound_on_kill
- ff2_sarysamods6
- ff2r_doslot
- ff2r_epic_abilities
- ff2_sarysamods8
- ff2r_tfcond
- ff2r_fog
- ff2r_customized_melee
- overlay_on_kill
- ff2r_doslot
- ff2r_epic_abilities
- ff2r_fog
- ff2r_tfcond
- ff2r_lag
- ff2r_epic_abilities
- ff2r_overlay
- ff2r_delayable
- ff2r_outline
- ff2_sarysamods8
- ff2_sarysamods7
- ff2_sarysamods4
- ff2_sarysamods2
- ff2_pausemerc - it would be better to use this server's version
