Doc Piss
Member
- Joined
- Apr 16, 2015
- Messages
- 268
My suggestion is to decrease the spawnrocket's speed and dmg because a lot of ppl die from it and sometimes i like to do rj.
Also in blueprint there is a Few Good Men !fgm.It moves 1 of your teamates every round if you win every round so you can do 1vall
- sm_dodgeball_basedamage = 15.0 - Specifies the 'base' damage rockets are spawned with, the standard TF2 calculations happen based on this value, the default allows 3-4 hits before dying.
Also in blueprint there is a Few Good Men !fgm.It moves 1 of your teamates every round if you win every round so you can do 1vall