Dodgeball servers suggestion (1 Viewer)

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Doc Piss

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Apr 16, 2015
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My suggestion is to decrease the spawnrocket's speed and dmg because a lot of ppl die from it and sometimes i like to do rj.
  • sm_dodgeball_basedamage = 15.0 - Specifies the 'base' damage rockets are spawned with, the standard TF2 calculations happen based on this value, the default allows 3-4 hits before dying.
You can change this so ppl can die from 2 rockets even if they lose health from the fall dmg
Also in blueprint there is a Few Good Men !fgm.It moves 1 of your teamates every round if you win every round so you can do 1vall
 
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