READ ME Current FF2 Bosses (1 Viewer)

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mermite

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Fully Updated by @White Falcon, Tho some infos might be slightly inaccurate.

Page 1

3. Cuddly Heavy
  • Medium~High Super Jump - 4 Sec Cooldown
  • Medium health stats
  • Rage : Gain a bow with X Arrows in it (X represent the amount of Remaining Reds)
  • Total Lives : 1 Life
  • DPH : 202 Damage
4. Ninja Spy
  • Medium~High Super Jump - 3 Sec Cooldown
  • Low~Medium health stats
  • Rage : Stun nearby enemies for 3 Sec
  • Total Lives : 3 Life - 2 Sec of Slowmo
  • DPH : 202 Damage

5. GentleSpy
  • Last Teleportation Resort - 45 Sec Cooldown
  • Medium health stats
  • Rage : Teleport to a nearby Enemy while stunning them for 6 Sec - Gain Uber for 3 Sec - Gain an ambassador with 3 bullets in it
  • Total Lives : 1 Life
  • DPH : 202 Damage

6. Gaben Newell
  • Low~Medium Super Jump - 7 Sec Cooldown
  • Medium health stats
  • Rage : 14 Sec of Slowmo - Stun nearby enemies for 10 Sec
  • Total Lives : 1 Life
  • DPH : 202 Damage

7. The Administrator
  • Unique Summoning Ability : Summons Random 5 Fallen Reds - 90 Sec Cooldown
  • Medium health stats
  • Rage : Teleport to a random enemy - Gain Uber for 2 Sec
  • Total Lives : 1 Life
  • DPH : 175 Damage


Page 2

1. Koishi Komeiji
  • No Superjump/teleport Ability
  • Low~Medium health stats
  • Rage : Teleport to a random enemy - Stun Nearby enemies for 5 Sec - Gain Invisibility for 12 Sec
  • Total Lives : 1 Life - Have an invis watch that last for 13 Sec
  • DPH : 83 Damage + Applies bleeding effect 14 dps

2. Zerstorer [Broken in 1.19.4 FF2]
  • Medium Super Jump - 3 Sec Cooldown
  • Low~Medium health stats
  • Rage : Stun Neaby enemies for 3 Sec + Explosion which is similar to Seeman's Rage and last for 6 Sec
  • Total Lives : 1 Life
  • DPH : 175 Damage + Applies bleeding effect

3. Piss Cakehole
  • Medium Super Jump - 5 Sec Cooldown
  • Medium health stats
  • Rage : Stun Neaby enemies for 6 Sec + Gain Uber for 10 Sec
  • Total Lives : 1 Life
  • DPH : 202 Damage

4. Hatsune Miku
  • High Super Jump - 5 Sec Cooldown
  • Medium health stats
  • Rage :
    • 25% Sprint jump : Unlimited jumps + Speed boost - Last for 12 Sec
    • 25% BAKA BAKA BAKA! : Acquire a leek that can deals Damage with bleeding effect
    • 50% Dance : Stun nearby enemies and forces them to dance - Last for 8 Sec
    • 75% 10/10 Would Marry : Release a Beam that blinds and messes up Players Fov and mouse - Last for 11 Sec
    • 100% : [Broken] Unknown..?
  • Total Lives : 1 Life
  • DPH : 94 Damage - Little Weak against Knockback

5. The Human Sentry Buster
  • Low~Medium Super Jump - 5 Sec Cooldown
  • Medium health stats
  • Rage : 4 Sec preparation - Explode and Might Instantly kill nearby enemies
  • Total Lives : 1 Life
  • DPH : 90 Damage - resistant against bullets - Weak against melee attacks

6. Spyper
  • Teleportatin Ability - 25 Sec Cooldown
  • Medium health stats
  • Rage : Gain a Sniper rifle that can pickup ammo, pls fix
  • Total Lives : 1 Life - Has an invis watch
  • DPH : 202 Damage

7. MeeM
  • Teleportatin Ability - 45 Sec Cooldown
  • Medium health stats
  • Rage : Stun Nearby enemies for 6 sec - Summon an army of minions
  • Total Lives : 1 Life
  • DPH : 1008 Damage

Page 3

1. Foxy
  • Medium Super Jump - 6 Sec Cooldown
  • Low~Medium health stats
  • Rage : Blind Everyone For 8 Sec - Stun Nearby enemies for 6 Sec
  • Total Lives : 1 Life
  • DPH : 146 Damage - Gain Crits upon Killing For 3 Sec - Completely Stun mid-air enemies

2. MLG Sniper
  • Medium Super Jump - 6 Sec Cooldown
  • Low~Medium health stats
  • Rage : Blind Everyone For 8 Sec - Stun Nearby enemies for 6 Sec
  • Total Lives : 2 Lives - 9 Sec of Slowmo
  • DPH : 202 Damage

3. The Rock
  • Low Super Jump - 8 Sec Cooldown
  • High health stats
  • Rage : Temporarily Increases The Rock’s speed, range and dmg. During the rage he can’t be goomba’d - Penetrating The rock Might Instantly kill you - Rage's Duration is 10 Sec
  • Total Lives : 1 Life - Extremely Weak against knockbacks
  • DPH : 605 Damage

4. The Human Sandvich:
  • Teleportation Ability - 35 Sec Cooldown
  • Medium health stats
  • Rage : Summons 6 Deadly beams that can deal damage to red, Last for 10 Sec - Stuns Nearby Enemies for 6 Sec
  • Total Lives : 2 Life - 9 Sec of Slowmo - Weak against Fire - Bullet Resistant
  • DPH : 202 Damage

5. Stylish Raptor Spy
  • Medium~High Super Jump - 8 Sec Cooldown
  • Medium health stats
  • Rage : Forces Nearby enemies to dance around him for 7~8 Sec
  • Total Lives : 1 Life - Slow Invis watch regeneration - 8 Sec Cloak in total
  • DPH : 175 Damage
6. The Mimicer
  • Medium~High Super Jump - 20 Sec Cooldown
  • Medium health stats
  • Rage : Self Uber for 7 Sec + Blind everyone for 4 Sec + Stun Nearby enemies for 6 Sec
  • Total Lives : 2 Lives - 9 Sec of Slowmo - Has a dead ringer that acts like Invis watch : 9 Sec cloak - Weak against knockbacks
  • DPH : 372 Damage
7. Fedorable
  • Teleport Ability - 20 Sec Cooldown
  • Medium health stats
  • Rage : Blind Neaby enemies for 8 Sec - Gain Uber for 9 Sec
  • Total Lives : 1 Life
  • DPH : 373 Damage - Apply Bleed upon hit


Page 4

1. Ass Pancakes
  • Medium Super Jump - 5 Sec Cooldown
  • Medium health stats
  • Rage : Stun Neaby enemies for 4 Sec + Gain Uber for 11 Sec
  • Total Lives : 1 Life - Can Double jump
  • DPH : 326 Damage

2. Demopan
  • Medium Super Jump - 5 Sec Cooldown
  • Low~Medium health stats
  • Rage : Almost-Blind everyone for 10 Sec - Stun nearby enemies for 3 Sec
  • Total Lives : 1 Life - Dont forget to Spam R for unlimited Charges!
  • DPH : 202 Damage

3. Femspy
  • Teleport Ability - 45 Sec Cooldown
  • Low~Medium health stats
  • Rage : Goes Almost-invisible for 25 Sec + Gain A Powerful Pistol with 3 ammos in it
  • Total Lives : 1 Life
  • DPH : 372 Damage

4. Female Pyro
  • Medium Super Jump - 5 Sec Cooldown
  • Medium health stats
  • Rage : Stuns Nearby enemies for 6 Sec + Gain a flare gun with 6 ammos in it
  • Total Lives : 1 Life
  • DPH : 202 Damage

5. Hotline Sniper:
  • Medium~High Super Jump - 8 Sec Cooldown
  • Medium health stats
  • Rage : Stun Nearby enemies for 6 sec + Gain Strong~Lethal Scatter gun with 6 ammos in it
  • Total Lives : 2 Lives - 8 Sec of slow-mo
  • DPH : 202 Damage

6. Handsome Jack
  • High Super Jump - 6 Sec Cooldown
  • Medium health stats
  • Rage :
  • 50% : Become Invisible for 10 Sec
  • 100% : Random Weapon with low ammo (Iron Bomber/Air Strike/The Classic/Cleaner's Carbine/Pretty Boy's Pocket Pistol)
  • Total Lives : 1 Life
  • DPH : 605 Damage

7. Painis Cupcake
  • Medium~High Super Jump - 5 Sec Cooldown
  • Medium health stats
  • Rage : Self Uber for 9 Sec + Stun Nearby enemies for 6 Sec
  • Total Lives : 1 Life
  • DPH : 202 Damage

Page 5

1. Mr. Meeseeks
  • Medium~High Super Jump - 3 Sec Cooldown
  • Medium health stats
  • Rage : Summons a Copies of himself - Gain a 10 Sec of speed boost + Minicrit
  • Total Lives : 1 Life
  • DPH : 151 Damage
2. Beep Man
  • Teleport Ability - 10 Sec Cooldown
  • Medium health stats
  • Rage :
  • 50% : Can be used to hijack any sentry.
  • 100% : Makes nearby enemies laggy. They can barely move, switch weapons and shoot while being effected of it - Entangle : you will be given 3 entangle’s which you can apply any enemy player, and it prevents them from moving. The entangle is the special attack in ur mouse. In default it is Mouse3
  • Total Lives : 1 Life
  • DPH : 363 Damage
3. Gray Mann
  • Very High Super Jump - 7 Sec Cooldown
  • Medium~High health stats
  • Rage :
    • Normal robot minions : Costs 20 rage. 90 second cooldown. Spawns normal robot minions.
    • Fast lane : Costs 40 rage. 45 second cooldowns. Spawns scouts bots
    • Rocket Infantry : Costs 60 rage. 45 second cooldown. Spawns soldier bots
    • Burn their house down : Costs 50 rage. 45 second cooldown. Spawns pyro bots
    • Bombs away : Costs 60 rage. 45 second cooldown. Spawns demoman bots
    • Need heavy weapons support : Costs 75 rage. 45 second cooldownd. Spawns heavy weapon bots
    • Need a quick fix? : Costs 20 rage. 30 second cooldown. Spawns medic bots
    • When engineers become a major issue : Costs 50 rage. 30 second cooldown. Spawns sentry busters
    • [Broken] The finest of the finest : Costs 100 rage. 60 second cooldown. Spawns one mega robot
  • Total Lives : 1 Life - Dead players leave Reanimators on the ground, and they are given chance to be revived from medics or been summoned by Gray Mann
  • DPH : 175 Damage

4. Maddendoktor and Experimental Spy Duo Boss
  • Maddendoktor :
    • Medium~High Super Jump - 8 Sec Cooldown
    • Low health stats
    • Rage : Acquire a medigun That can Uber The Exp Spy + Become Invisible for 11 Sec + Increase In Red's Height for 9 Sec
    • Total Lives : 1 Life
    • DPH : 202 Damage - Completely Stun mid-air enemies
  • Experimental Spy :
    • Teleport Ability - 20 Sec Cooldown
    • Low health stats
    • Rage : Stuns Enemies for 6 Sec + Gain Uber for 8 Sec
    • Total Lives : 1 Life
    • DPH : 202 Damage - Slow melee swing's speed

5. Daft Punk Gold/Silver Duo Boss
  • Teleport Ability - 25 Sec Cooldown
  • Low~Medium health stats
  • Rage : Force The enemies to dance for 6 Sec
  • Total Lives : 1 Life
  • DPH : 372 Damage

6. Seeman and Seeldier Duo Boss
  • Seeman :
    • Medium Super Jump - 5 Sec Cooldown
    • Low health stats
    • Rage : 6 Sec Of Deadly Explosion around Seeman + 3 Sec Stun Nearby enemies
    • Total Lives : 1 Life
    • DPH : 202 Damage
  • Seeldier :
    • Medium Super Jump - 5 Sec Cooldown
    • Low health stats
    • Rage : 6 Sec Stun Nearby enemies + Summon Fallen Reds as fake copies of Seeldier
    • Total Lives : 1 Life
    • DPH : 202 Damage

7. Sergeant Painis
  • Medium~High Super Jump - 3 Sec Cooldown
  • Low~Medium health stats
  • Rage : Self Uber for 10 Sec
  • Total Lives : 3 Lives - 6 Sec Stun for every life loss
  • DPH : 202 Damage

Page 6

1. Serious Sam
  • High Super Jump - 15 Sec Cooldown
  • Dangerously high health stats
  • Rage : Scare nearby enemies for 6 Sec + Gain A radom weapon with low ammo (Pistol/Rocket Launcher/Minigun)
  • Total Lives : 3 Lives - 18 Sec Stun for every life loss
  • DPH : 202 Damage

2. Sans The Skeleton sans undertale
  • Higher Regular Jump + Uses spell to teleport to a short distance every 20 Sec
  • Medium health stats
  • Rage : Releases a deadly beam in the next 5 Sec at the place you were looking at + Allow To Insta-Teleport (5 uses)
  • Total Lives : 1
  • DPH : 161 Damage
 
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EvoWarrior5

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Looks good. Might I suggest that you look at the /ff2boss menu and adopt the numbers in here?

Not sure how much that would benefit people, it would just give a bit of structure to the list.
 
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Kah

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Koishi Komeiji
  • No high jump or teleport ability
You forgot to add she teleports to a random target upon rage, which also scares her for a couple of seconds.

Dead ringer ability to maneuver around enemy sentry nests and other such problems
She actually takes more damage while cloaked, might want to add that.
 
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mermite

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I'll sort the layout when I get home and make the appropriate changes then too. As for the numbers, the bosses are already in the correct order so it's just a mater of applying the numbers to the right bosses.
 

EvoWarrior5

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I'll sort the layout when I get home and make the appropriate changes then too. As for the numbers, the bosses are already in the correct order so it's just a mater of applying the numbers to the right bosses.

I was thinking you could state at the top that the bosses follow the order of the !ff2boss menu and then order it as follows:

Page 1:

1. Seeman
*explanation, the way you have it*​

2. Seeldier

(...)


Page 2:

1. The Administrator

etc. etc.
 
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mermite

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You forgot to add she teleports to a random target upon rage, which also scares her for a couple of seconds.


She actually takes more damage while cloaked, might want to add that.

Added.
I was thinking you could state at the top that the bosses follow the order of the !ff2boss menu and then order it as follows:

Page 1:

1. Seeman
*explanation, the way you have it*​

2. Seeldier

(...)


Page 2:

1. The Administrator

etc. etc.
Edited.
 

mermite

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Human Sandvich and Nopegenieer added as well as credit to @Ka
 
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SHADoW93

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Depending on the version of Human Sentry Buster you guys are running, the 12/23/14 update makes him immune to backstabs as well.
 

mermite

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Added removal of Gangplank (greyed out incase he should be put back into the game)
 

mermite

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Added The Mimicer and Fedorable, as well as completely removing Gangplank from list as I doubt he will grant us with his presence anytime soon
 
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Kah

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Updated, tell me if I've missed something.
 

SHADoW93

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I have officially retired from making new public FF2 bosses. However, from time to time, i may share some specialty bosses i make.

The final updates for all of my bosses (except Blitzkrieg) can be found on my bosses thread.

Blitzkrieg will be the only PUBLIC boss i will continue to update.
 
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Kodeko

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I have officially retired from making new public FF2 bosses. However, from time to time, i may share some specialty bosses i make.

The final updates for all of my bosses (except Blitzkrieg) can be found on my bosses thread.

Blitzkrieg will be the only PUBLIC boss i will continue to update.
why did you stop?
 

SHADoW93

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Miku v3 Changes:
  • Press RELOAD to change what rage to use, Call Medic to activate. a HUD is shown displaying the currently selected ability and the RAGE cost to use:
  1. Single leek - Costs 25% RAGE, 10 second cooldown between activations.
  2. Dance - Costs 50% RAGE, 30 second cooldown between activations.
  3. 10/10 would marry - Costs 75% RAGE, 35 second cooldown between activations
  4. Sprint Jump - Costs 25% RAGE, 40 second cooldown between activations.
  • Melee only has 50% damage bonus, should now deal the proper 202 damage, and restricts Hatsune Miku from double jumping while active (switching to the cleaver leek restores double jumping).
  • Cannot stun sentries or players, dance rage can be avoided if player is mid-air.
  • Medium/High health
  • Has high BAKA jump
  • RAGE meter replaced with BAKA meter
 

TekkitFappit

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I really want Demopan,This is Bob,Bonk Boy and GentleMolester Spy in ff2 server. Care About This message thanks!
 
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