So, I just noticed that in Jailbreak. When people gets marked as a freekiller, only gets killed after the 60 seconds has passed. I think this bugs me and should be fixed.
And I understand that Jailbreak isn't from Panda-Community, but isn't there a way to fix it? like the Fortified Compound exploit.
Moved to jailbreak section (initially posted in 2fort section).
Someone is marked as a freekiller when he's massively killing the red team members.
Sometimes, guards are killing a lot of red members generally because many red members are just trying to escape or killing the warden, but in this case, the guards aren't freekilling.
They're still marked though, and only admins can remove the evil beam from them.
It just help us to identify the rulebreakers, so if they weren't freekilling, it will be unfair to automatically kill them for doing their job.
If someone is freekilling massively, then this evil beam gonna stop the freekill by removing the freekiller's weapons, while the admins are identifying and dealing with the freekiller.
Moved to jailbreak section (initially posted in 2fort section).
Someone is marked as a freekiller when he's massively killing the red team members.
Sometimes, guards are killing a lot of red members generally because many red members are just trying to escape or killing the warden, but in this case, the guards aren't freekilling.
They're still marked though, and only admins can remove the evil beam from them.
It just help us to identify the rulebreakers, so if they weren't freekilling, it will be unfair to automatically kill them for doing their job.
If someone is freekilling massively, then this evil beam gonna stop the freekill by removing the freekiller's weapons, while the admins are identifying and dealing with the freekiller.
I see, but what about the exploits/glitches? is it too difficult to fix that, or is it just none of your rights to edit the code? The author of this mod is unknown to me, but I guess I will learn that (sometime in the near future).
(I posted this by accident on 2Fort section, my bad)
Ok... i dont think ist a bug but i found a problem in some jb maps.... THEY CANT CHANGE! And i want to play the other maps becouse... they are epic!
Can you please add maps in map rotatipn or fix that bug/glitch/thing/pizza?
I see, but what about the exploits/glitches? is it too difficult to fix that, or is it just none of your rights to edit the code? The author of this mod is unknown to me, but I guess I will learn that (sometime in the near future).
(I posted this by accident on 2Fort section, my bad)
Once a scout spawned with Scatter gun and bat (Yes he was a prisoner, as soon as the door open he pullet out his gun and start killing the guards)
Happent like 2-3 days ago
What you think about command for people who dont want to be warden ?
Because a lot of people want to be guars, but dont want to be warden (They dont want speak or cant speak EN very well)
It would by good if you add this command i think
What you think about command for people who dont want to be warden ?
Because a lot of people want to be guars, but dont want to be warden (They dont want speak or cant speak EN very well)
It would by good if you add this command i think
I just want to be Warden =D But a lot of people cant speak English and a lot of rounds start as Freeday (without commands)
Example: Only me can speak English and give commands and when are 4 blue in team its 3x freeday and only 1 day with warden Next thing is a lot of people want be in blue team and game place me to red team (several other rounds freeday without Warden)
And realy a lot of people can not give commands It is then boring when is round after round freeday
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.