Completed Add to the (no camping) rule for FF2 (1 Viewer)

add onto the 'no camping' rule on ff2 with the following in OP


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back in the day when daddy geronimo was dadmin, he'd always say the camping rules were this:
the only camping classes are pyro with phlog, demo with stickies, heavy, engie, sniper, and medic healing those dudes

which is basically what y'all have got going on

however i dont see the confusion with why phlog pyro should camp, like clayton said, letting a stock pyro camp with an engie would possibly lead to delaying, cuz a dispenser and a pyro in a cool place could lead to garbo bosses, mainly teleporting ones, to just get airblasted away when they tele

so the camping classes are classes that don't have much mobility, heavies are slow and snipers are too dumb to move while scoped in, engies gotta build stuff, but pyros have mobility options; they could equip the detonator or whatever that weapon is and have the ability to jump around and stuff and to be honest i dont know where i was going with this this new ff2 update sucks and i can tell im not missing out on anything spectacular
cheers
 
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Aha I forgot about this, so I've just applied it now.

Thank you for the feedback guys. Especially for @Waxel 's help.
 
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