Search results

  1. m1.exe

    Declined [VSH/FF2] Maps updated/fixes

    Its not fun for new players because they either use ctrl to jump or use right click and still cant get there. Thats the main and only reason i did it
  2. m1.exe

    Declined [VSH/FF2] Maps updated/fixes

    Well im too tired right now to edit maps so please leave me a link to Falki's map and i will download it & will make the chances 🛌💤💤
  3. m1.exe

    Declined [VSH/FF2] Maps updated/fixes

    This version should fix the problem with the train rail.
  4. m1.exe

    vsh_waterfall

    Theres another one coming again. This time santorini style like vsh_gyros_v5 after these 2, im taking a pause and im making a halloween map
  5. m1.exe

    Declined [VSH/FF2] Maps updated/fixes

    It should work now @Kruphixx
  6. m1.exe

    Declined [VSH/FF2] Maps updated/fixes

    Yes, i playtested them
  7. m1.exe

    Declined [VSH/FF2] Maps updated/fixes

    I used the one currently on the server because i didnt see the one made by falki sadly :(
  8. m1.exe

    Declined [VSH/FF2] Maps updated/fixes

    Heyo, i stored some feedback from the servers & forum and i edited the maps listed down below. Maps edited : vsh_skyhigh_resort_b9_s arena_offblast_final arena_farm_feud_b1 vsh_minegay_reworked_v2 vsh_mariokart_v5 What i edited : All maps have _panda as prefix. To arena_farm_feud_b1...
  9. m1.exe

    vsh_waterfall

    Update [0.02] : - Placed the buildings on the map correctly. - Created playerclips & clips. - Made a better skybox (its not a cube anymore). - Added 2 new places. - More detail. - Added some crates, that you need to jump on them if you want to get to the second level of the big...
  10. m1.exe

    Completed [VSH] Minegay Reworked V2

    Heres the map with _panda as the suffix.
  11. m1.exe

    Completed [VSH] Minegay Reworked V2

    I will change it when im home because i left for gym
  12. m1.exe

    Completed [VSH] Minegay Reworked V2

    @Kevin Heres the better version.
  13. m1.exe

    Completed [VSH] Minegay Reworked V2

    I found the n bomb and deleted it, i will send it to Kevin or someone else?
  14. m1.exe

    vsh_waterfall

    Update [0.01] : New buildings on the map. New mountains to cover the 3d skybox so it wont show any gaps (still in the works). Changed the water where blu(hale) spawns. Some new details. Added another bridge at the big waterfall. To do's : 1. Repair the 3d skybox. 2. Add more detail...
  15. m1.exe

    vsh_waterfall

    Click here! if you want tell me which photo looks better, so i can use it in my map. [Update will come soon]
  16. m1.exe

    vsh_waterfall

    Its a kill zone but i will put a teleporter so the hale can spawn and not waste a jump to get out of there
  17. m1.exe

    vsh_waterfall

    Yo this is my map that im working on for VSH or FF2... i would like some opinions from the people who created maps like these because im new to this mode Here are some photos Im working on buildings aswell
  18. m1.exe

    Declined New hales

    Hello, when i started playing the custom mode VS Saxton Hale (VS) there more bosses but here i noticed that there's only 5... so i have a suggestion so we could make a variety i hope of bosses =]. Cuddly Heavy Painis Cupcake TF2 Announcer There were more bosses like Ninja spy, Demopan...
  19. m1.exe

    Current state of VSH

    I agree with this aswell, i started playing like 3 days ago and on maps like vsh_crevice_b5, vsh_2bookfort_v8, vsh_barnnight_rerework, etc... all i see are snipers and pyros that cancel the hale's momentum and it sucks