Heyo, i stored some feedback from the servers & forum and i edited the maps listed down below.
Maps edited :
vsh_skyhigh_resort_b9_s
arena_offblast_final
arena_farm_feud_b1
vsh_minegay_reworked_v2
vsh_mariokart_v5
What i edited :
All maps have _panda as prefix.
To arena_farm_feud_b1...
Update [0.02] :
- Placed the buildings on the map correctly.
- Created playerclips & clips.
- Made a better skybox (its not a cube anymore).
- Added 2 new places. - More detail.
- Added some crates, that you need to jump on them if you want to get to the second level of the big...
Update [0.01] :
New buildings on the map.
New mountains to cover the 3d skybox so it wont show any gaps (still in the works).
Changed the water where blu(hale) spawns.
Some new details.
Added another bridge at the big waterfall.
To do's :
1. Repair the 3d skybox.
2. Add more detail...
Yo this is my map that im working on for VSH or FF2... i would like some opinions from the people who created maps like these because im new to this mode
Here are some photos
Im working on buildings aswell
Hello, when i started playing the custom mode VS Saxton Hale (VS) there more bosses but here i noticed that there's only 5... so i have a suggestion so we could make a variety i hope of bosses =].
Cuddly Heavy
Painis Cupcake
TF2 Announcer
There were more bosses like Ninja spy, Demopan...
I agree with this aswell, i started playing like 3 days ago and on maps like vsh_crevice_b5, vsh_2bookfort_v8, vsh_barnnight_rerework, etc... all i see are snipers and pyros that cancel the hale's momentum and it sucks
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