Recent content by Maddox

  1. Maddox

    Completed [FF2] Boss change suggestions (quite a few)

    Demopan could perhaps be changed a bit,MLG Spy and Gentlespy are balanced and no reason to be changed.Taming engi I guess is an issue but it's not that bad.Major Crits Jr. is a bit annoying with his grappling hook I do agree with that.All of the other bosses are fine imo.
  2. Maddox

    Need a server to test my boss

    Quick question,if anyone has a server with the FF2 plugin,I would like to ask can I perhaps send u the cfg so we can just make his abilities? If you don't want me to send you the cfg fair enough.This is my very first boss i ever completed and I would love for him to get added in the future updates.
  3. Maddox

    Completed [FF2] Market Gardener Damage

    I don't think a damage nerf is necessary,the only issue is that some of the bosses recieve more damage.Also yes i do agree that the mantreads are a bit of a problem,but in general,a nerf isn't needed in my opinion.
  4. Maddox

    Declined [FF2] New Boss suggestion "Merasmus"

    Ngl i just have the files downloaded, I can't get to make my own server to test it out.If uber doesn't want to do it then ig you can decline it.My apologies.
  5. Maddox

    Declined [FF2] New Boss suggestion "Merasmus"

    Since my previous post got denied due to a lot of bosses being in the queue to get added,i'll try posting this a second time to see what the players think. Formerly the Soldier's roommate, he is a magician that comes every Halloween to wreck havoc on the TF mercenaries. This boss was originally...
  6. Maddox

    Completed [VSH/FF2] Map suggestion - vsh_prison

    Real JB/FF2 collab
  7. Maddox

    Completed [FF2] Removal of Sniper Wall Climb

    I agree with Kruph,i'd rather have some sort of delay added for the wall jumps then completely removing it.
  8. Maddox

    Completed [FF2] Epic Scout Abilities

    Looks interesting,that roll animation is also cool.
  9. Maddox

    Completed [FF2] Epic Scout Abilities

    Seems really interesting,would love to see this in-game as a test though. It's a Yes from me.
  10. Maddox

    Completed [FF2/VSH] From Hakurei_Shrine to Hakurei_Winter

    The map itself is kinda big and good for snipers but it is more interesting looking.
  11. Maddox

    Declined [FF2] New Boss suggestion "Merasmus"

    Formerly the Soldier's roommate, he is a magician that comes every Halloween to wreck havoc on the TF mercenaries. This boss was originally made by Ravensbro, but just like my version Genji and Hat Kid, I reworked him to have the similar abilities which is used in the effect of his Wheel of Fate...
  12. Maddox

    Declined [FF2] New Weighdown needs To Go On Some Bosses

    Insta weighdown was a pain so no.
  13. Maddox

    Declined [FF2] New Boss Suggestions "Bowser" and "Rudol Von Stroheim"

    Bowser His Abilities: Class: Heavy Weapon: Eviction Notice Charge Ability: Super Jump Any other special abilities: Can use a slam attack by jumping into the air and then radical falling back on the ground, knocking back and damaging nearby players (SPECIAL Key to activate) Rage: -Gains...
  14. Maddox

    Declined [FF2] New theme for "The Easter Bunny"

    I know many people turn off boss music because they listen to Spotify or what not,but would be a nice addition since almost every boss has a theme.Just like Ninja Spy and Demopan got their themes,would be nice for Easter Bunny to get a goofy theme that fits his character. My Suggestions: Boots...
  15. Maddox

    Declined [FF2] Removal of vsh_warebloom

    Yeah i just noticed aswell,well my bad.We can wait just incase the map is still unbalanced.