Recent content by Aerial

  1. Aerial

    Australian guy that yaps too much in VSH

    Welcome 🍻
  2. Aerial

    Awaiting Feedback [FF2] Engineer's teleport jump/boost pads Change.

    Our goal, is something in the middle, It's not easy to satisfy everyone, but we try and think of what options we have, For now, I think my suggestion is kiiiind of, fulfilling everyone's favor, Between engineer, and the boss, Engineer's little survivability, Boss's ability to deal with lesser...
  3. Aerial

    Awaiting Feedback [FF2] Engineer's teleport jump/boost pads Change.

    As much of a supporting class, I find it for now, The best change, sure he'll not support the team with the pads anymore, But overall.. His team effort is still there, whether it was for a Dispenser, Amplifier, Sentry, or? yea Keeping himself alive, to survive, Locking the pads is for his own...
  4. Aerial

    Awaiting Feedback [FF2] Engineer's teleport jump/boost pads Change.

    Hello, I've said this in a different suggestion as an alternative solution to engineer's special pads, And I'll make a new thread about it here, to have it as a separate suggestion, and also a better image.. or a background of what we're dealing with, and what would an appropriate management...
  5. Aerial

    Awaiting Feedback [FF2] Should spells be enabled?

    this seems a little too reckless, And would probably alter many mechanics and get too chaotic, or rather unfair even.
  6. Aerial

    Completed [FF2] Removal of 'Spiderman' as hale

    Spiderman is not only the weakest, but also incredibly different playstyle approach from the other bosses, making it even just as hard for the regulars of the server, Least played boss, And just seconding Otis for this, rather an empty uniform.
  7. Aerial

    ฅ^•ﻌ•^ฅ

    cat
  8. Aerial

    Declined [FF2] Jumppad nerf and short circuit change suggestion

    A complete different suggestion, for this pads situation, and much simpler even. Engineer does not have any other mobility option except the pomson which is a last call like I said before, Giving the fact that the short circuit is probably getting rejected too, that will leave engineer, who is...
  9. Aerial

    Completed [FF2] Jumpy subclasses.

    Hello, In FF2, there are few classes that could make a high jump, Or if we were a month ago I would say few, because right now half the mercs can make that high jump, I'll list them down according on who got implemented by date. - Soldier I don't have any change for soldier, He is really the...
  10. Aerial

    Declined [FF2] Jumppad nerf and short circuit change suggestion

    Yes you're right, not solely goomba, rather mostly positioning, still doesn't change the fact it's strong, that would actually be fixed if the tele pads were locked just for engie alone
  11. Aerial

    Declined [FF2] Jumppad nerf and short circuit change suggestion

    My main issue with these "Jumpy classes" (that include spy, soldier, demoman, pyro, and heavy now, and I will count engineer because of the jump pad), is the fact that everyone is jumping, Ik it's all freak, fun and giggles, but I'm looking for the fight that I can face a team and fight them...
  12. Aerial

    Declined [FF2] Jumppad nerf and short circuit change suggestion

    I 100% agree on all of what you said on jump & boost pads, And to be frank, Even with such nerfs, Engineer still imo, shouldn't really have all that mobility, I would even say a total removal of the pads would be the appropriate call, he still has his pomson, which is extremely balanced and...
  13. Aerial

    Favourite tv show thread

    My fav tv show is Band Of Brothers
  14. Aerial

    2026 Winter Panda Community Hunger Games

    Aerial Yeah just like last time, 3rd's the real deal
  15. Aerial

    Merry Christmas Panda

    Hope everyone's having a good time