Declined Re-add MAD Spies (1 Viewer)

Status
Not open for further replies.

TekkitFappit

Well-Known Member
Joined
Jul 4, 2015
Messages
212
MAD Spies was a DUO on the FF2 servers a year ago. I think it would be a nice idea to re-add them,since I hardly see players enjoying playing the DUOs we currently have.

I have to say though that this DUO was removed for being too OP,so if @Kevin can nerf them in some way,people will enjoy playing as them and versus them,maybe removing the most frustrating thing that was the invisibility on both of them.

NOW FOR THE STATS IN CASE YOU DON'T KNOW THIS DUO
Overall description:
The DUO is made of MAD White Spy and MAD Black Spy,both coming from the old game Spy vs Spy.They have the same stats,except for the rage.

Stats:
MAD Black Spy
-Medium health stat
-High jump capability
-Can go invisible (to remove if possible)
-RAGE:Gains a loose cannon with 6 ammos that oneshot players in a area

Gameplay:

Stats:

MAD White Spy
-Medium health stat
-High jump capability
-Can go invisible (to remove if possible)
-RAGE:Gets a revolver-sticky-launcher with 6 ammos.Stickies insta-kill on explode.

Gameplay:



That's all for the stats.
Now the gameplay of the DUO recorded on Panda's FF2 #13

Gameplay:


Download page:
https://forums.alliedmods.net/showthread.php?t=246980



Thanks for reading.
TekkitFappit.

 
I rather no duo's be in the game at all, let alone add more to the one's we have now that are already annoying and impossible to beat unless one dies, goes afk, or is really bad at the game. Most times they win because it's two bosses at the same time who can kill you in one hit! So i say no. Please don't add them back. If anything remove all the duo's (and Minicer, Hatsune Miku, Gentle Spy, Demo -Pan, and Handsome -Jack. Please Kevin?!) and add new boss that are fair and fun and just overall make the game alot more enjoyable!
 
I rather no duo's be in the game at all, let alone add more to the one's we have now that are already annoying and impossible to beat unless one dies, goes afk, or is really bad at the game. Most times they win because it's two bosses at the same time who can kill you in one hit! So i say no. Please don't add them back. If anything remove all the duo's (and Minicer, Hatsune Miku, Gentle Spy, Demo -Pan, and Handsome -Jack. Please Kevin?!) and add new boss that are fair and fun and just overall make the game alot more enjoyable!
According to what you say here you would like to remove all the bosses that according to you are annoying.Honestly,I have seen those bosses lose a lot of times and also completly deleting the DUOs will completly ruin the magic of this gamemode in my honest opion,which I think will also be the opion of the others.

Now I am not saying that you can't have your opinions,don't get me wrong here.
Just saying that people like to play DUOs and those bosses aswell,and also they are not IMPOSSIBLE to kill if you have at least some knowledge of the gamemode.
 
  • Agree
Reactions: Waxel
According to what you say here you would like to remove all the bosses that according to you are annoying.Honestly,I have seen those bosses lose a lot of times and also completly deleting the DUOs will completly ruin the magic of this gamemode in my honest opion,which I think will also be the opion of the others.

Now I am not saying that you can't have your opinions,don't get me wrong here.
Just saying that people like to play DUOs and those bosses aswell,and also they are not IMPOSSIBLE to kill if you have at least some knowledge of the gamemode.

When i said impossible i forgot to say darn NEAR impossible, sorry about that but my point still stands. and yes there some people who like duo's and i thank you for respecting my opion and therefore i respect yours as a respectable person. But there are people like me who hate them and seriously who thought it was a good idea?
 
  • Friendly
Reactions: TekkitFappit
First thing: this duo bosses are still easy to beat with sentry nests and so on. Its only mimicer who is really hard to beat. Other bosses are only really broken when the player can play this boss. Mad spy duo was brokener with SupaSalad and Max. Other player died often with one of the mad spy duo. Still the black has the op gun and not the white. So there is the point. Only the black spy is op. So when he gets a nerf, I think this will be a nice duo boss.

So im done her.
 
First thing: this duo bosses are still easy to beat with sentry nests and so on. Its only mimicer who is really hard to beat. Other bosses are only really broken when the player can play this boss. Mad spy duo was brokener with SupaSalad and Max. Other player died often with one of the mad spy duo. Still the black has the op gun and not the white. So there is the point. Only the black spy is op. So when he gets a nerf, I think this will be a nice duo boss.

So im done her.


Ok some duo bosses are easy to beat with sentry nest. But that's only if you have a full on plan with stickeys, ubercharges, pyros, ect. And it also depends on the map and what kind of rage the duo has and when and how you use it.
 
  • Agree
Reactions: superfart435
Ok some duo bosses are easy to beat with sentry nest. But that's only if you have a full on plan with stickeys, ubercharges, pyros, ect. And it also depends on the map and what kind of rage the duo has and when and how you use it.


Easy to say we still vote most of same maps. So every person with some play time on this server knows the most of the maps. Uber sticky bombs pyros soldiers and heavys arent need for a good placed sentry. We only have easy to beat duos, because the most of them have the exactly rage as single bosses. So you still can learn how to dodge it or hope medic saves your life. A strategy is the most important thing in ff2. Sometimes but the luck of a player is the key to defeat bosses like fly as soldier to a medic pack and there stands the boss or hes invisble but you landed at his head
 
  • Agree
Reactions: TekkitFappit
Easy to say we still vote most of same maps. So every person with some play time on this server knows the most of the maps. Uber sticky bombs pyros soldiers and heavys arent need for a good placed sentry. We only have easy to beat duos, because the most of them have the exactly rage as single bosses. So you still can learn how to dodge it or hope medic saves your life. A strategy is the most important thing in ff2. Sometimes but the luck of a player is the key to defeat bosses like fly as soldier to a medic pack and there stands the boss or hes invisble but you landed at his head

Ok. But some people might not know about the urber medic chain or these well placed sentrys or might not wanna do that because it's too easy and just wanna have a fun time. Plus two boss = two rages. The following rages will either be..
A: a scare stun that also stuns sentrys.
B: a spawn minions rage and just bum rush the place (which to be fair is a 50/50 chance so that's a ok rage imo) or
C: a dance stun which is the worst kind. (Take daft Punk for example) You say sentry nest are easy for duo's if well placed and like i said yeah it can but one of the flaws is what if it's a duo that can teleaport. Now obviously you would wanna stay by your sentry at all times just in case they teleaport on you right? (chances are your answer is yes) But what if the boss teleports inside you? then you'd be screwed because the sentry also can do friendly fire to a engineer (and to be fair depending on how much you level it up means how much time you got to live and if the boss will get off you in enough time. So it's another 50/50 chance thing) Then what do you do? (And btw 10 yes votes guys seriously?!
 
Ok. But some people might not know about the urber medic chain or these well placed sentrys or might not wanna do that because it's too easy and just wanna have a fun time. Plus two boss = two rages. The following rages will either be..
A: a scare stun that also stuns sentrys.
B: a spawn minions rage and just bum rush the place (which to be fair is a 50/50 chance so that's a ok rage imo) or
C: a dance stun which is the worst kind. (Take daft Punk for example) You say sentry nest are easy for duo's if well placed and like i said yeah it can but one of the flaws is what if it's a duo that can teleaport. Now obviously you would wanna stay by your sentry at all times just in case they teleaport on you right? (chances are your answer is yes) But what if the boss teleports inside you? then you'd be screwed because the sentry also can do friendly fire to a engineer (and to be fair depending on how much you level it up means how much time you got to live and if the boss will get off you in enough time. So it's another 50/50 chance thing) Then what do you do? (And btw 10 yes votes guys seriously?!

Teleporting into an engie is still there that other players using crit rocks, backstab, melee weapons, sticky bombs, pyro or anything else to safe the engie. But this happends and bosses needs something against sentrys. Yes as new player you need a few tile to check how it works. Every player needed this time. So idk why is it now so heavy before the time where st. Heffe, chuck norris, nope engie, old Hatsune Miku and so on as boss on the server was. I think its still now easier to learn how they work as before. Ill decide between an angry or defending engie, but this depend on the situation and which strategy is perfect for you. This teleport is lucky or unlucky, but duos are only dangerous when you cant see the bosses. So youre must still carefully against this bosses.
 
Last edited:
  • Informative
Reactions: Megascunt759
Ok fair enough. but to end this (because this is getting to long) It's basically 50/50 chance depending on the engi, boss rages, the maps, the specific battle plans and weather people know/want to use them or not, ect: and not everyone likes chance to win.

Bonus: But on a side note, nope engi? Now that sounds like a funny boss that should be added back. If he was overpowered in someway and that was the reason he was deleted then that's fine
 
Status
Not open for further replies.

Users who are viewing this thread