Hello
I recently received a 4h ban for using stickies, you can find the details in this thread: https://www.panda-community.com/threads/evert-from-spring-stickytrapping.10989
In the video are a medic and a heavy in their enemy's base (my base) when suddenly the medic gets killed by my sticky trap. He reported this violation on the forum and got me banned for 4 hours.
As I said in the report-thread: how is this fair? There is a heavy medic combo (vaccinator), 2 engineers and a pyro or demo in our base. We literally could not get to our own first floor for ten whole minutes!
Also notice that the heavy has a killstreak of 42!
Now I'm not saying high killstreaks automatically point to flaws in a map or rule design but it gives you an idea of the situation...
I used a sticky trap located at the deepest hallway of our spawn in an effort to reach the first floor and that resulted in me getting a 4h ban.
The rules state
I completely agree! You can't counter sticky traps around windows and doorways, rendering this rule pretty much mandatory if fair gameplay is desired. However, the reason for this rule is to enforce fairness and I really feel like getting banned because I tried to kill a heavy medic combo with a 42 killstreak who had been dominating our first (!) floor for ten minutes, is not fair at all.
So that is why I made this thread, I would like to suggest clarifying the rules around the use of stickies. My personal suggestion would be to add an exception if a team has (severe) difficulty getting out of spawn.
Thank you for your time, I hope you understand that at this point there is an unbalance regarding stickies.
last note: sorry if the layout is not very readable, I'm new to this...
I recently received a 4h ban for using stickies, you can find the details in this thread: https://www.panda-community.com/threads/evert-from-spring-stickytrapping.10989
In the video are a medic and a heavy in their enemy's base (my base) when suddenly the medic gets killed by my sticky trap. He reported this violation on the forum and got me banned for 4 hours.
As I said in the report-thread: how is this fair? There is a heavy medic combo (vaccinator), 2 engineers and a pyro or demo in our base. We literally could not get to our own first floor for ten whole minutes!
Also notice that the heavy has a killstreak of 42!
Now I'm not saying high killstreaks automatically point to flaws in a map or rule design but it gives you an idea of the situation...
I used a sticky trap located at the deepest hallway of our spawn in an effort to reach the first floor and that resulted in me getting a 4h ban.
The rules state
• No close quarter sticky traps. This is defined as putting a sticky trap above or under a window or right around a corner in a hallway where they are too hard to see and counter to be deemed fair in a small map with little options like this one.
I completely agree! You can't counter sticky traps around windows and doorways, rendering this rule pretty much mandatory if fair gameplay is desired. However, the reason for this rule is to enforce fairness and I really feel like getting banned because I tried to kill a heavy medic combo with a 42 killstreak who had been dominating our first (!) floor for ten minutes, is not fair at all.
So that is why I made this thread, I would like to suggest clarifying the rules around the use of stickies. My personal suggestion would be to add an exception if a team has (severe) difficulty getting out of spawn.
Thank you for your time, I hope you understand that at this point there is an unbalance regarding stickies.
last note: sorry if the layout is not very readable, I'm new to this...