- Joined
- Aug 31, 2021
- Messages
- 2,278
We recently voted to make do with Market Garden day. However, another LR day I'd like to propose getting rid of is Freeday for All.
In theory, the idea behind this LR is to give all REDs the ability to explore the map and do whatever they please. That sounds perfectly fine. In execution, this LR either devolves straight away into the BLUs getting murdered, ending the round in only about 2 minutes, or the BLUs are able to keep the REDs under control and the round eventually becomes boring and stalls (especially if the warden stays alive), given that the round timer is the same as a regular round. But the biggest reason I think this LR should go is because a freeday for all REDs can be achieved by killing the warden during a regular round, and anyone who's a regular on Jailbreak knows how excruciatingly often this happens; in fact, I'm pretty certain freedays for all REDs as the result of the warden being killed happen way more often than the LR being chosen. Plus, a freeday as the result of the warden dying in a regular round has the added benefit of having all remaining BLUs be automatically slayed after 2 and a half minutes; yeah, this can happen in the LR if the warden dies, but unlike a regular round, there's no guarantee this will happen. It just makes the LR redundant when you can achieve it through another method.
While I am on the side of this LR just being removed outright, I'm not against this LR getting a major rework, like a significantly reduced timer (akin to First Day Freeday). If you have any suggestions on how this LR can be reworked, comment below.
In theory, the idea behind this LR is to give all REDs the ability to explore the map and do whatever they please. That sounds perfectly fine. In execution, this LR either devolves straight away into the BLUs getting murdered, ending the round in only about 2 minutes, or the BLUs are able to keep the REDs under control and the round eventually becomes boring and stalls (especially if the warden stays alive), given that the round timer is the same as a regular round. But the biggest reason I think this LR should go is because a freeday for all REDs can be achieved by killing the warden during a regular round, and anyone who's a regular on Jailbreak knows how excruciatingly often this happens; in fact, I'm pretty certain freedays for all REDs as the result of the warden being killed happen way more often than the LR being chosen. Plus, a freeday as the result of the warden dying in a regular round has the added benefit of having all remaining BLUs be automatically slayed after 2 and a half minutes; yeah, this can happen in the LR if the warden dies, but unlike a regular round, there's no guarantee this will happen. It just makes the LR redundant when you can achieve it through another method.
While I am on the side of this LR just being removed outright, I'm not against this LR getting a major rework, like a significantly reduced timer (akin to First Day Freeday). If you have any suggestions on how this LR can be reworked, comment below.
