Cowboy
Well-Known Member
- Joined
- May 5, 2022
- Messages
- 1,086
Alright guys, one of Panda's redeeming qualities is the active involvement within the community in terms of change, which is why i want to have a conversation with you regarding death request.
To clear any confusion, here is the rule for verbatim here:
There has been many players including myself, who has always found DRs to be more often than not tedious. Death requests usually go one or two ways
It operates normally and the player completes his dr within the two minute time limit.
OR
The last red takes more than his alloted 2 minutes and is not killed.
The question we need to really ask here is if DR is something needs to be adjusted. Currently, in order for this to be adjusted plugin wise, kevin needs to manually adjust the plugin which seems inplausible. Our second option would be to do something like limiting the last red a 30 second timer to choose their lr and complete whatever they are doing once they are given LR. Some others say that the round could also just be concluded by killing the last red once lr is chosen but im personally not a fan of this. Or you could be somebody who simply doesnt have a problem with the current status quo.
Let's talk about this! how do you feel about DR? Do you think limiting DR to 30 seconds is a good idea? Is the current DR rules acceptable? Let's talk about it!
If we get some solid feedback and some movement towards change, we can transition this to a full blown suggestion but i want to start by picking yer brains.
If people
To clear any confusion, here is the rule for verbatim here:
DR stands for “death request.” A DR is given to the last non Rebelling Prisoner as a way to end the round. Unlike LR this does not require the warden to be alive and a person receiving a DR could be a freeday for example.
A DR cannot involve killing another Guard, It’s the red’s death request not Guards.
You can however ask Guards to participate in a DR if it doesn’t directly involve killing them like for example playing obstacle course or fall game. The Warden does not have to participate.
FF may be used during DR but the last red must specify if Guards can teamkill as this is the only instance where it can be allowed.
Prisoners are also entitled to a DR after they have chosen their LR. The DR must take a maximum of 2 minutes to prevent delaying, if it lasts longer the Warden or guards can end the round by killing them.
There has been many players including myself, who has always found DRs to be more often than not tedious. Death requests usually go one or two ways
It operates normally and the player completes his dr within the two minute time limit.
OR
The last red takes more than his alloted 2 minutes and is not killed.
The question we need to really ask here is if DR is something needs to be adjusted. Currently, in order for this to be adjusted plugin wise, kevin needs to manually adjust the plugin which seems inplausible. Our second option would be to do something like limiting the last red a 30 second timer to choose their lr and complete whatever they are doing once they are given LR. Some others say that the round could also just be concluded by killing the last red once lr is chosen but im personally not a fan of this. Or you could be somebody who simply doesnt have a problem with the current status quo.
Let's talk about this! how do you feel about DR? Do you think limiting DR to 30 seconds is a good idea? Is the current DR rules acceptable? Let's talk about it!
If we get some solid feedback and some movement towards change, we can transition this to a full blown suggestion but i want to start by picking yer brains.
If people
.