TF2 Blog Team Fortress 2 Update Released (1 Viewer)

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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed not seeing team names in the scoreboard on dedicated servers using tournament mode
  • Fixed the Nostromo Napalmer drawing the flamethrower pilot light by mistake
  • Fixed the Engineer's Wrangler contract updating points while the player is not an Engineer
  • Updated the campaign stamp images in the scoreboard and win panel
  • Updated the model/materials for The Federal Casemaker
  • Updated the model/materials for The Dictator, which can now be equipped by all classes
  • Updated the localization files
  • Updated the Phlogistinator
    • No longer restores player to max health on MMMPH activate
    • Increased amount of damage required to fill MMMPH meter to 300 from 225
  • Updated koth_highpass
    • Removed unnecessary detail props
    • Revised fade-distances
    • Turned some brushwork into props
    • Revised hints and skips
    • Added nobuild entity on the ramps in front of spawn
    • Improved cliff displacements
    • Revised some details and textures

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RIP Phlog
 
Updated the Phlogistinator
  • No longer restores player to max health on MMMPH activate
  • Increased amount of damage required to fill MMMPH meter to 300 from 225
Good God they changed it.
 
They have just now ruined the Phlog my second favourite flamethrower and my 4th fave weapon in the game. No more Infiny MMPHH! For me
P.S favourite flamethrower be my backburner and my favorite weapon be Eyelander/Nessie Nine Iron
 
Well Komodo the phlog was overpowered after the update and not so fair for the other players to play against a god pyro
 

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