News Changelog 03.12.2013 (1 Viewer)

Kevin

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Frontend
  • fixed class limits on saxton hale while playing on arena or ph maps
  • updated serverhop names
  • updated smac ban time to perm.
  • added afk manager back to deathrun
  • added perm voice and chat mute to all servers and included into sourcebans (https://bans.panda-community.com/index.php?p=commslist)
  • removed fragradio from all servers
Backend
  • added a todo list for admins (to get a better overview)
 
Could the AFK manager be implemented back into all servers?
But then not after like 15 seconds, 2 minutes or so is better.
 
hm no, just for dr cause its there really needed
 
IMO it's definitely needed in VSH as well. There are often like three AFKers and Hale has 3000 extra HP for no reason. Not even mentioning the fact that two Scouts may very well be AFK, blocking two others who want to be Scout from doing so, etc.
 
EvoWarrior5' said:
two Scouts may very well be AFK, blocking two others who want to be Scout from doing so, etc.
I say we should try to make the AFK Manager time-limit based on the class the AFK guy is using. (The Class Limit / Usefullness etc.)
 
maybe we remove baby blaster thing from vsh then maybe no more possible delaying
 

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