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  1. kumako

    Completed [FF2] Hatsune Miku suggestions

    Yes, but I don't think I have ever died to Hatsunes rage, it's too weak even if it restricts movement. It does 0 damage, roots people for 2 seconds, on a boss that can probably get to swing at 2 people if she swings immidiately. I wouldn't mind making it last just a tad longer. Maybe just root...
  2. kumako

    Completed [FF2] Hatsune Miku suggestions

    Well you can try it out. The halloween taunt doesn't last nearly as long as a lot of the other hales rage or ubercharge or anything. And maybe also removing the crits boost after finishing that taunt
  3. kumako

    Completed [FF2] Hatsune Miku suggestions

    Why not just do so people dance twice, cus that halloween dance lasts like 2 seconds and if she's in the air at all she wont get to benefit from it? Make her rage somewhat useful for a start could be a good thing, I'd imagine
  4. kumako

    Pending [FF2] Engineers Nerfs

    Finally, UberMedicFully is no more