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    Completed Update map: mayanjungle r2c -> ba_mayanjungle_r3 change awareness

    Patch has been pushed with a fix for boss fight, maze, and strafe race (which was not reported, but was broken in the same way maze was)
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    Completed Update map: mayanjungle r2c -> ba_mayanjungle_r3 change awareness

    For the record the issue with boss fight in this version is fixed and in development. Also a fix for maze. If you have any other bugs you found let me know and I'll put them in this hotfix
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    Declined [JB] Allow access to buildings when rebelling

    Sounds hilarious and fun. Easy fix is just restrict it to only building dispensers and teleporters, I'm also sure there's some shenanigans that could be done to cap them at lv 1 if it's too big of a problem. For any rebel engineer to use his buildings to help his team it would require him to...
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    Completed [JB] Add JB_aztec back to the map pool

    You would be surprised as to the number of minigames on many maps that have logic copy pasted from other maps. Many new mappers copy minigame logic from older maps, and there's only so many ways you can do the logic for basic games. In the case of Aztec, this was the mapper's first map so it's...
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    Completed JB Map Update Thread 8/7/2025

    mayanjungle r2c -> r3 Notable changes include: - Layout changes: The temple walls have been removed, as well as about half the trees, to make the map more open. Some fences were also added to break up sightlines - Sound system overhaul: Ported the interwebz sound system, about a 50mb reduction...
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    Duplicate [JB] Update mayanjungle

    The code for it was really jank and I'm pretty sure was already being removed via a stripper so I just nuked that portion of the script entirely. Could return in a future update, perhaps.
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    Duplicate [JB] Update mayanjungle

    mayanjungle has received an update from r2c -> r3. I don't see an update thread so I'm making this instead Notable changes include: - Layout changes: The temple walls have been removed, as well as about half the trees, to make the map more open. Some fences were also added to break up...
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    Completed [JB] Maps Update Thread 11/03/2025

    You can delete this post after you read it, but just in case - I pushed a small patch about an hour after I uploaded the zip to gamebanana, so if you have that original final2 copy, please download the new one.
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    Completed [JB] Maps Update Thread 11/03/2025

    jb_interwebz_final1 -> jb_interwebz_final2 Download: https://gamebanana.com/mods/download/589452#FileInfo_1432903 Full changelog available here: https://gamebanana.com/updates/338156 Most notable changes: - Map is no longer fullbright, and has lighting all around. It's dimmer and easier on...
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    Completed Add jb_interwebz

    Out of scope of this map, the layout is already set it stone so to speak. I find that most maps end up being too big and have games that end up not being played. No point in wasting effort to make 30 games if people only play 5 of them - it's better to focus on making a few, very good games...
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    Completed Add jb_interwebz

    See the updates changelog on gamebanana. Breakables are now 4000 hp (up from 2500) and the pit is twice as deep. It will be quite hard for reds to succeed in the secret unless blues are utterly incompetent, in which case they likely would have been swarmed to death anyways. To put those numbers...
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    Panda 2024 Hunger Games

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    HowTo JAILBREAK MAPS. ARMORIES, SECRETS & MISC.

    I am glad that my maps provided a sufficient enough challenge for secrets such that there's a handful in each map that haven't been found yet
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    Declined [Forum] we should make folders for maps used on the server

    Panda's fdl server is weird and not easily accessible. If instead it was hosted on the same machine as the website it would be as simple as navigating to the fdl address in browser and you could see every single map on every panda server
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    Declined [JB] Remove death request.

    Depending on the plugin there is just a line in the config file you need to change to do this. It might only be a thing in redux
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    Declined [JB] Remove death request.

    Just use the plugin to force the round timer down to 1-2 minutes once LR is picked
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    What could have caused this?

    I'd wager someone triggered something like a minigame which caused something like shadows to overflow for everyone except the person recording, who probably has a config setting that disabled whatever the overflow was involved with, making them not crash
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    Semicolon's Map Feedback

    Remove any and all instances of nine square from your maps and replace them with a frog based minigame
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    Guard Crits Hate General

    soijak pfp = opinion discarded