i would recommend overlaying other maps that are consistently average like carcerem or smth else because you are comparing it to mlcastle after all.
Also, most of the people who lesve leave right at the start, so for it to have a positive impact, that means that more people joined than leave...
Seriously though, I don’t want to have a map I like immediately rtved. Its fun to have at least a few complete rounds on the instant rtv maps too, so I will vote yes
i just dont think this accomplishes anything.
why would you have prisoners hide only to them “come back” when they can just keep hiding. They will be shot either way, so there is a redundancy issue in returning. This may also cause some confusion in game as well.
-you vs 25 sentries should probably not be in that list because it delays the round by around 8 minutes due to the the elevstor getting stuck
-most of this just seems redundant imo, a warday is perfectly sufficient in place of a last round, so I don’t think we should allow those minigames just...
This sounds like it would be cancer to balance
To balance this, you would have to probably remove dispensers giving ammo altogether, nerf sentries to minis, change teleporters in some way, all to make engineer slightly better in delaying the round
This map kinda sucks
For some reason it feels extremely cramped and at the same time so open.
The round end secret makes any of those panels the only viable warday spot.
Blus can just stand up on the high ground during normal tounds and be near impossible to kill by rushing.
There is a rebel...
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