I guess if the dmg nerf will be reverted I will vote yes, but i want 2 see if everybody is fine with the dmg nerf being reverted. The Poll rn is just for Goomba delay and i can see the reverting of the nerf be a whole other discussion.
I feel like Goomba doesnt need any further nerfs after the recent dmg nerf. Yes, you can still do massive dmg with goomba but the times you have 2 goomba hale for that is way more now. And that you goomba a hale 3-4 times in a row is something i rarely see. (expect crevice but its kinda hales...
The thing is, most times you have hit the Hale 3 times before he hits you once as Demoknight and that means you now have enough health to tank a full hale hit anyways (expect for a crit loaded bunny), not get slowed, and go heal up if you survive the fight. And till he hits you that second time...
On one hand i wouldnt really care if the slow was removed after taking a hit. On the other hand i think that it is kinda a tradeoff for being able 2 Tank one full hit from Hale and the slow goes away after a few sec. .
So i have really mixed feelings about this.
And the thing with HHH being able...
Had a look at the full Map a min. ago. Map looks pretty good 2 me. The Staircase at the spawns and at the back just make it easier for non Mobility classes, like Medic,Heavy or Engi 2 reach these points easier. The Wooden Plattform will probably become a nice sniping spot, if not another spot...
From the Screenshots itself I would say it looks fine 2 update 2 that version. The only things im concerned about is the freedom with going up, cause it looks like its kinda caged up? And that would mean no possible way for Hale 2 avoid being goombad, like straving out of the way. But anything...
Hello everybody, Im ImJustaTiger or short Tiger.
Im a regular player on the Panda vsh server in the past few months and just thought i should finally make a Panda-community account!
I already made many friends on the vsh server and hope we can all have a nice time together. Hope to see some of...
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