From the vsh perspective i can say that it definetly isnt needed and would only bring even more chaos than we already have, with the shitshow that vsh is right now.
So thats an obvious No on the vsh side.
Well first thing to learn would be to stop crouch super jumping and use ur mouse for it. Hold right click, load it up, look up and release while walking forward. Try to controll ur jump in air using ur A/D keys
Best way to deal with Pyros is just to rage them if flying from above with a super...
Thats to be seen. As I've said in my first post, i personally think we should first see how it works with the knockback and pyro nerf for hale before nerfing everything into the ground.
completly hard disagree with this. It should be a balanced challenge for both sides to archive an earned win. thats why we are discussion the changes to knockback and pyro cause they make it impossible hard for hale. And me wanna make it balanced. Not easy.
And i feel like that would just...
I think we should leave the stun rockets in game, they give u a reward for hitting hale with a rocket directly and make a good way to escape in narrow passages for soldier. I dont even really see how the rockets fuck hale up, cause the majority of the times people dont hit direct rockets, cause...
Vsh defenetly also needs this rule if this gets approved. Pyro ragefeeding is one of the biggest problems beside knockback that we have right now.
But when does Airblasting become "excessive Airblasting"?
Obviously if the Pyro is just running up to the hale und just continuously Airblasts, but...
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