Hi, I wanted to verify if the claims that maps were getting overplayed excessively were true, so using the maunz bot in the jbcord which tracks what map the server is on every time it changes I made this chart logging maps over the past 3 days.
A map hitting 3 times played in a day means the...
This is a fringe scenario only present on a few (not very popular) maps that can be easily countered by just standing out of the wrap assassin's range, medic healing, or going heavy. You will probably have a few failrounds because of this before people adapt but nonetheless people will...
Who are you reporting? Bob
What server game mode is the report concerned with? Jailbreak
What is the accused persons's SteamID? STEAM_0:0:34118778
What is the reason of the report? Mass Freekill/Mass Teamkill/Illegal FF
Files you have as proof File(s) attached
Any other proof you have...
Who are you reporting? AirtonGames09
What server game mode is the report concerned with? Jailbreak
What is the accused persons's SteamID? STEAM_0:0:147721329
What is the reason of the report? Mass Freekill
Files you have as proof File(s) attached
Any other proof you have...
I think this is a good idea that unfortunately has one fatal flaw due to source limitations.
TF2 and other source engine games only have six channels for on-screen text, iirc the current plugin uses 1-2 and that little panda-community watermark also hogs another one which leaves the the last...
TLDW;
Map has a lot of flawed minigames, the train is a fun addition but it's flawed in its design and is nearly pointless when there's a teleporter that does the same thing but better.
I think this leaves a bit too much leeway in terms of interpretation, when does something become "obscure"? You mention Brawl Stars and Skibidi Toilet, one is a popular mobile app and the other is a hyper-popular youtube series neither of which I would consider "obscure". I think a better...
mp_idlemaxtime 30
mp_idledealmethod 2
alternatively if you prefer a plugin for more advanced and probably reliable afk-kicking capabilities.
https://forums.alliedmods.net/showthread.php?p=708265
(it can even be set to deactivate at low player counts in case inflated player numbers mean a lot...
Could be nice as a way to de-clutter the current warden menu by moving some of the b-tier/volatile commands (team specific votes and friendly fire as examples) over to it.
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