AFK exists to keep reds idle whilst regrouping or to keep them easier to control, however several actions that the reds can perform whilst still remaining perfectly still are considered "KOS." This is pointless, and results in needless confusion for newer players / encourages kill-hungry behaviour from blus, a few actions I propose to be considered AFK are;
- Swinging your melee - an extremely common action that poses no threat of disruption to blues, also a mouse action.
- Throwing projectiles - An again common "stim" action, if projectiles aren't specifically restricted, there's no reason for it to not be considered AFK.
- Non-looping taunts - Taunts that don't loop continously aren't considered AFK, which is immensly odd considering it literally cements you to the ground.
