Steam name: "Hawk tuah man!"
Steam ID32: STEAM_0:1:943237322
Server: Freak Fortress #13
Rules broken: Cheating
Evidence:
i have always been suspicious of this guy he always play on alts , one of them had 1 ping which is impossible considering he lives in turkey and when i checked in console...
the boss mainly got removed because after the rework , number of players liked the old heffe more because it was funny but also received a lot of complaints points about :
1- The rage is very annoying and long , most of the round you would be sitting doing nothing the boss rage almost every 10...
Steam name: Wilczku
Steam ID: STEAM_0:0:492703792
Server: Freak Fortress #13
Rules broken: Provoking/ Foreign language
Evidence: Chatlog
>> ( My events log i was the hale ) nice ragebait
Context : Apparently this guy got upset about my last report against him , he claims the ban was...
the only thing demopan needs is a charge cooldown at the start of the round , i dont agree with other suggested changes but rage cost on charge seems good , 15 cost is too much I think 5 cost per charge is good
lets take a look about macko votes about everything in discord/ forums : 99% voting no about anything there could be a reason for this? nothing burger , okay what does macko usually plays scout and mg demo ( he voted no to mg demo ) if mg demo was moronic idea why are you playing him now? maybe...
i thought about those things before making a suggestion , i dont care if everything from my thread got declined i just want new contents , just rejecting anything because :' oh noo carbine be shooting rocket!! this is op we cant have this added' , no offence to you but if you will reject...
Tldr most of your weapon points mentioned are stats change ( airblast cost 40 etc ) the threads we posted are have irrelative points to what you discussed we are 'trying ' suggesting another playstyles for the classes because its boring playing the same weapons every day with nothing different ...
Hi , adding to scoob's thread i will suggest more horrible weapons changes hoping some of them goes through
Scout changes :
1- Mad milks slows the boss by 30% for the next 3.5 seconds
2- Holy mackerel functions like demoknight ,
gain +15 per hit maximum health is 210 ( 7 hits )
+15% damage...
I have done that already and still facing the issue I think it is because of the bathroom entities I'll do it manually later, i considered punishing snipers and engineers before I worked on the map as I mentioned I blocked certain spots for both building and hiding , compared to castle siege...
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