Recent content by Ariv

  1. Ariv

    Pending Report against "Hawk tuah man!"

    Steam name: "Hawk tuah man!" Steam ID32: STEAM_0:1:943237322 Server: Freak Fortress #13 Rules broken: Cheating Evidence: i have always been suspicious of this guy he always play on alts , one of them had 1 ping which is impossible considering he lives in turkey and when i checked in console...
  2. Ariv

    2026 Winter Panda Community Hunger Games

    vsh_crevice
  3. Ariv

    Accepted Report against SYNTAX ERROR

    Steam name: SYNTAX ERROR Steam ID32: STEAM_0:0:82421563 Server: Freak fortress #13 Rules broken: Camping as a boss Evidence:
  4. Ariv

    Declined [FF2] Re-add St.heffe

    the boss mainly got removed because after the rework , number of players liked the old heffe more because it was funny but also received a lot of complaints points about : 1- The rage is very annoying and long , most of the round you would be sitting doing nothing the boss rage almost every 10...
  5. Ariv

    Accepted Report against Wilczku

    Steam name: Wilczku Steam ID: STEAM_0:0:492703792 Server: Freak Fortress #13 Rules broken: Provoking/ Foreign language Evidence: Chatlog >> ( My events log i was the hale ) nice ragebait Context : Apparently this guy got upset about my last report against him , he claims the ban was...
  6. Ariv

    Completed [FF2] Demopan charge cooldown rework

    the only thing demopan needs is a charge cooldown at the start of the round , i dont agree with other suggested changes but rage cost on charge seems good , 15 cost is too much I think 5 cost per charge is good
  7. Ariv

    Completed [FF2] Vaccinator Changes / Re-work

    Jb players trying to not participate in gamemodes they don't play : Impossible
  8. Ariv

    Accepted Report against Wilczku

    Steam name: Wilczku Steam ID32: STEAM_0:0:492703792 Server: Server Freak Fortress #13 Links: https://bans.panda-community.com/index.php?p=banlist&searchText=STEAM_0:0:492703792&Submit ( 3 bans , 5 comms ) Rules broken Delaying / not actively dealing damage to the hale Evidence: this guys have...
  9. Ariv

    Accepted Report against Chupa

    Steam name: Chupa Steam ID32: STEAM_0:1:16619496 Server: Freak fortress #13 Links: https://hlstats.panda-community.com/hlstats.php?mode=playerinfo&player=995643 Rules broken: Racism Evidence :
  10. Ariv

    Declined [FF2] More weapons change suggestion

    lets take a look about macko votes about everything in discord/ forums : 99% voting no about anything there could be a reason for this? nothing burger , okay what does macko usually plays scout and mg demo ( he voted no to mg demo ) if mg demo was moronic idea why are you playing him now? maybe...
  11. Ariv

    Declined [FF2] More weapons change suggestion

    i thought about those things before making a suggestion , i dont care if everything from my thread got declined i just want new contents , just rejecting anything because :' oh noo carbine be shooting rocket!! this is op we cant have this added' , no offence to you but if you will reject...
  12. Ariv

    Declined [FF2] More weapons change suggestion

    Tldr most of your weapon points mentioned are stats change ( airblast cost 40 etc ) the threads we posted are have irrelative points to what you discussed we are 'trying ' suggesting another playstyles for the classes because its boring playing the same weapons every day with nothing different ...
  13. Ariv

    Declined [FF2] More weapons change suggestion

    Hi , adding to scoob's thread i will suggest more horrible weapons changes hoping some of them goes through Scout changes : 1- Mad milks slows the boss by 30% for the next 3.5 seconds 2- Holy mackerel functions like demoknight , gain +15 per hit maximum health is 210 ( 7 hits ) +15% damage...
  14. Ariv

    Completed [FF2] Vsh_toys Reworked

    Edit : Spawning fixed , tested the map runs with no issues there is the file
  15. Ariv

    Completed [FF2] Vsh_toys Reworked

    I have done that already and still facing the issue I think it is because of the bathroom entities I'll do it manually later, i considered punishing snipers and engineers before I worked on the map as I mentioned I blocked certain spots for both building and hiding , compared to castle siege...