Recent content by 8Sh1t

  1. 8Sh1t

    Fixed dr_horrors_panda5_d

    That's how I've learned to place those in to never have troubles, and it works as intended so it's good for me. Thank you for the tip on that. If that's what server agreed on then I've removed it in attached file
  2. 8Sh1t

    Fixed dr_horrors_panda5_d

    previous files weren't compiled and compressed so I didn't bother to change the name to mess with cubemaps, but will keep it in mind for any future fixes 🙂
  3. 8Sh1t

    Fixed dr_horrors_panda5_d

    -fixed missing custom assets -made first trap unavoidable by climbing on the TVs (put playerclip above it)
  4. 8Sh1t

    Fixed dr_horrors_panda5_d

    I used BSPSource to decompile map from tf/download/maps and only edited it for the fix will use Compile Pal you linked to compile the map again will custom stuff
  5. 8Sh1t

    Fixed dr_horrors_panda5_d

    I got bored and put toolsblockbullets everywhere as func_detail to stop people from activating traps as soldier/demo. This also blocks blue from killing people through walls.