Completed [VSH/FF2] Map suggestion - VSH Calamity Beach (1 Viewer)

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R4_

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Just a map I used to enjoy a lot on other FF2 & VSH Servers.

It's fairly balanced . there is an underwater cave that is pictured but I think most bosses can clear it fairly well via teleport or rage. Reds are also trapped once a boss gets in there essentially.
There's no underwater building except at the very entrance to the cave.

Other than that there's some nice spots to evade the hale around the red spawn. Log piles, stairs etc.

Just another bit of variety outside our common map set.

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This map was on panda at one point actually, I'm curious as to why it got removed. If it was due to some exploits then maybe it shouldn't be brought back, I'll attempt to look into it tomorrow.
 
Tested the map and didn't notice any major issues. Also the map has an anti-afk feature for hales, 10/10.

Some props fade out at a certain distance (like some trees and rocks) and it looks a bit weird, it'll just look like players are floating mid-air when on them.

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I'll maybe attempt to edit the map later to remove that on some props.
 
Tested the map and didn't notice any major issues. Also the map has an anti-afk feature for hales, 10/10.

Some props fade out at a certain distance (like some trees and rocks) and it looks a bit weird, it'll just look like players are floating mid-air when on them.


I'll maybe attempt to edit the map later to remove that on some props.

I updated the map to fix fade in/out distance on most props.

Screenshot 2023-02-06 132859.png


Added to task #257 - VSH / FF2 - Add, Update and Remove Maps
 

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