Jiji
Well-Known Member
- Joined
- Oct 25, 2020
- Messages
- 897
I've been thinking of making an update to my version of dr_cocainum and wanna hear your opinions, especially deathrun players. I've been a bit inspired by this post about a reworked version of cocainum.
- Change to 50/50 doors - When a player walks through a correct door, wrong doors will close, similiar to dr_r60d
- The spinner after 3 50/50 doors will be a trap that will start spinning faster upon activation for a few seconds
- Last trap reworked? (Looking for ideas for this one. The current one is boring and can be easily avoided.)
- Potentially decrease the speed of the stalin wall in the soviet run minigame? From what I've seen, a lot of people are now struggling to finish the minigame after the update and it's not picked as often. If you have any other suggestions, I'd like to hear them.
- Freerun button (personally I see no reason to not add it but I'm putting it here anyway)
- Change to 50/50 doors - When a player walks through a correct door, wrong doors will close, similiar to dr_r60d
- The spinner after 3 50/50 doors will be a trap that will start spinning faster upon activation for a few seconds
- Last trap reworked? (Looking for ideas for this one. The current one is boring and can be easily avoided.)
- Potentially decrease the speed of the stalin wall in the soviet run minigame? From what I've seen, a lot of people are now struggling to finish the minigame after the update and it's not picked as often. If you have any other suggestions, I'd like to hear them.
- Freerun button (personally I see no reason to not add it but I'm putting it here anyway)