dr_wintervalley stripper in summary:
- People who try to skip trap 1 get teleported to the part before trap 1.
- People can't escape trap 8 (ice trap) anymore.
I've created a video that contains 3 parts.
Part 1: Showing that people get teleported when they try to skip trap 1.
Part 2: A trigger_push activates that blocks you from strafing around the trap walls. It enables when the trap is activated and it disables when the trap deactivates.
part 3: Here I show that you can strafe around the final trap without requiring bhop. The best I can do for this matter is to make the trap kill people who try to strafe around it when it's activated, but I won't make that change
until I've received enough support for it. So again, I need opinions on if the final trap should kill people who strafe around it when it's activated.
Here is how that would look like:
The trigger that you can see above, will only be active when the trap is activated, so players can strafe around it when the trap is not active (and that's also good for if it's freerun for example.)
This is just my proposal, I haven't added it and I only will add it if it's requested. So just let me know. Currently the stripper contains the teleport for trap 1 skip and the fix to escaping trap 8.
Stripper is updated in the github repository.