SharpTips
Well-Known Member
- Joined
- Mar 25, 2017
- Messages
- 180
Hey, I wanted to bring up the idea to add a rule for a specific map (like a mini rule) for vsh_hella_swag.
As most of you know, vsh_hella_swag contains 2 rituals which is required to unlock a mini-game in the map. Once the two rituals are successfully completed ( second ritual requires 1 person in to stand in the middle of the pentagram so he could choose a mini-game), all players will be transported into a mini-game that has been selected.
Event #1: Fall: All players (except the hale) fall down having to dodge any terrain that they might land on until they reach the lowest point successfully without dying. The round ends right after that. (it takes less than 14 seconds)
Event #2: Sweeper: All players except (except the hale) will have to jump over a spinning obstacle, again, it lasts for 40-60 seconds before the event is finished, resulting in the loss of the hale's round.
TO THE POINT: I was explaining all this so people who did not know about would be informed of it + people who don't even play ff2 could land their thoughts about the problem.
Make a rule so that it would forbid: preforming the rituals unless the hale agrees, < It sounds weird, yes, I'm totally with those who think that way, however I need a simple idea of how it is going to look like (the rule, I mean.)
This is just unfun. Imagine a player having his turn playing as the hale, and then the RED team just decides to practically ruin his round by preforming that ritual. (which you cannot even stop since it's easy to preform both ritual under 30 seconds, meanwhile you'll have pyros just pushing you away from the ritual so that you would not be able to interrupt).
Any ideas on how we can make it so that people won't just abuse it to end rounds or to ruin somebody else's experience as the hale?
No poll is needed, this is a simple question.
Should there be a rule like the one I mentioned? If so, how would you write the rule? (Since I wasn't giving a SOLID idea for a rule, it was just a small and basic example)
As most of you know, vsh_hella_swag contains 2 rituals which is required to unlock a mini-game in the map. Once the two rituals are successfully completed ( second ritual requires 1 person in to stand in the middle of the pentagram so he could choose a mini-game), all players will be transported into a mini-game that has been selected.
Event #1: Fall: All players (except the hale) fall down having to dodge any terrain that they might land on until they reach the lowest point successfully without dying. The round ends right after that. (it takes less than 14 seconds)
Event #2: Sweeper: All players except (except the hale) will have to jump over a spinning obstacle, again, it lasts for 40-60 seconds before the event is finished, resulting in the loss of the hale's round.
TO THE POINT: I was explaining all this so people who did not know about would be informed of it + people who don't even play ff2 could land their thoughts about the problem.
Make a rule so that it would forbid: preforming the rituals unless the hale agrees, < It sounds weird, yes, I'm totally with those who think that way, however I need a simple idea of how it is going to look like (the rule, I mean.)
This is just unfun. Imagine a player having his turn playing as the hale, and then the RED team just decides to practically ruin his round by preforming that ritual. (which you cannot even stop since it's easy to preform both ritual under 30 seconds, meanwhile you'll have pyros just pushing you away from the ritual so that you would not be able to interrupt).
Any ideas on how we can make it so that people won't just abuse it to end rounds or to ruin somebody else's experience as the hale?
No poll is needed, this is a simple question.
Should there be a rule like the one I mentioned? If so, how would you write the rule? (Since I wasn't giving a SOLID idea for a rule, it was just a small and basic example)