Completed Saxton Hale "RatsSaxy" Remake (1 Viewer)

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Dayornight

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Dec 31, 2019
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I quite enjoyed the RatsSaxy map, but thought it could use some textures, props and (definitely) some cleaning. So for the past 2 days I've been revamping this whole map and this is the result. Would be nice if it was added to the server. Any feedback is welcome of course! :)

Original map creator: sh1n0b1

Download link

Red Spawn.jpg

Red Hallway.jpg

Blue Hallway.jpg


Main Area #1.jpg

Main Area #2.jpg

Main Area #3.jpg

Main Area #4.jpg

Main Area #5.jpg

Outside Area #1.jpg

Outside Area #2.jpg
 
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Following @Matth's feedback; I have removed the barriers around the control point for easier access to the containers and have added a couple more no-build zones as to not make it too overpowered for engineers. :)

New download link
 
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These are some of the updates I have performed since the release of the map. Hopefully it'll get added! :)


1.5 - Recommended update
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[Addition] Added multiple windows with an outside view of the map to make it a bit more lively
[Addition] Added another container for easier access around the main area
[Addition] Added some more crates for easier access around the main area
[Addition] Added an easter egg with a small bonus
[Adjustment] Adjusted the magical button so it can only be activated by melee attacks
[Adjustment] Changed the texture of the windows
[Adjustment] Changed the skybox so it matches the outside of the map (beach style)

1.4 - Optional update
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[Addition] Added some more cubemaps
[Improvement] Slightly increased the brightness of the map
[Adjustment] Adjusted the platform in the outside area so it's properly aligned
[Fix] Fixed the windows in both spawns not being properly aligned with the ceiling

1.3 - Recommended update
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[Fix] Fixed the skybox bug when looking through the glass in both spawns

1.2 - Optional update
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[Addition] Added a magical button
[Adjustment] Smoothed out textures on the platform outside
[Adjustment] Adjusted hale bale on the platform so there's less overlapping with the barrels
[Adjustment] Adjusted stairs in the main area leading up to the control point
[Optimizations] Small optimizations
[Removal] Removed a random lamp inside a rock (oops)

1.1 - Recommended update
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[Addition] Added a couple more no-build zones as to not make it too overpowered for engineers
[Addition] Added a large health pack on the small circle platform in the main area
[Addition] Added posters to each spawn
[Addition] Added credits shown each round
[Adjustment] Adjusted spawn room sizes to make them more symmetrical
[Adjustment] Moved the Red/Blue logo to the floor instead of the wall to avoid overlapping with the wall texture
[Improvement] Added a new skybox to liven up the map
[Improvement] Improved lighting in the main area
[Optimizations] Further optimizations
[Removal] Removed barriers around the control point for easier access to the containers
[Removal] Removed a barrier in the outside area for easier escapes from Saxton Hale
 
Just some minor updates. :)

1.55a - Recommended update
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[Addition] Added a small healthpack in the middle of the main area to mitigate the removal of water
[Fix] Fixed the visual water bug occuring from certain points on the map by removing the water in the middle

1.55 - Optional update
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[Overhaul] Revamped both spawn rooms to look a bit less empty

1.52 - Optional update
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[Improvement] Changed some of the outside sand to water so it actually looks like a beach

1.51 - Optional update
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[Fix] Small bug fixes
 
Following some more of @Matth's feedback! :)

This is probably the final version of the map unless bugs and exploits are to be revealed.

1.55b - Critical update
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[Addition] Added a nobuild zone in the outside area
[Adjustment] Changed one of the paths up top in the main area to a zig zag pattern instead of a straight line
[Fix] Accidently disabled triggers on the previous update. This has been fixed!

New download link
 
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URL is broken please provide a valid download url or upload it to the forums.
 
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