Completed Saxton Hale New Model and Animations (1 Viewer)

update saxton hale


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Waxel

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Mar 6, 2016
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Heya!
Recently i've been wondering if we could update our Saxton Hale model and animations as the title says, it's visually better than the one we have right now as it was made 3 years ago after the Jungle Inferno update.
Here's the link for the download and here's the Steam link from the workshop in case anyone wanted to take a look at it.
 
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The model I'm definitely fine with, but if it's those animations that Skial uses on their Saxton Hale server then I'd rather not have 'em. They look really weird haha.
 
tried compiling it with the new model but the vsh plugin is old garbage and i barely have knowledge in sourcepawn to fix the spilled out errors on my own.
unless fix provided by someone else this wont happen.
 
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Everything seems working fine for me. so here is an easy and fast solution :
open the sp file
locate this

1578164153616.png

and change it to :

1578164096530.png


PHP:
// Saxton Hale Files

// Model
//#define HaleModel               "models/player/saxton_hale/saxton_hale.mdl"
#define HaleModel               "models/player/saxton_hale_jungle_inferno/saxton_hale.mdl"

// Materials

static const String:HaleMatsV2[][] = {
   "materials/models/player/hwm_saxton_hale/saxton_belt.vmt",
   "materials/models/player/hwm_saxton_hale/saxton_belt_high_normal.vtf",
   "materials/models/player/hwm_saxton_hale/saxton_body_alt.vmt",
   "materials/models/player/hwm_saxton_hale/saxton_body_exp.vtf",
   "materials/models/player/hwm_saxton_hale/saxton_body_normal.vtf",
   "materials/models/player/hwm_saxton_hale/tongue_saxxy.vmt",
   "materials/models/player/hwm_saxton_hale/hwm/saxton_head_exponent.vtf",
   "materials/models/player/hwm_saxton_hale/hwm/saxton_head_normal.vtf",
   "materials/models/player/hwm_saxton_hale/shades/eye.vtf",
   "materials/models/player/hwm_saxton_hale/shades/eyeball_l.vmt",
   "materials/models/player/hwm_saxton_hale/shades/eyeball_r.vmt",
   "materials/models/player/hwm_saxton_hale/shades/eyeball_saxxy.vmt",
   "materials/models/player/hwm_saxton_hale/shades/eye-extra.vtf",
   "materials/models/player/hwm_saxton_hale/shades/eye-saxxy.vtf",
   "materials/models/player/hwm_saxton_hale/shades/inv.vmt",
   "materials/models/player/hwm_saxton_hale/shades/null.vtf"
}; 
;


next you need to to prepare the model, to do that locate this:

1578164362876.png


and add

1578164386081.png


CSS:
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_belt_high");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_belt_high");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_body_saxxy");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_hat_color");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_hat_saxxy");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/hwm/saxton_head");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/hwm/saxton_head_saxxy");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/hwm/tongue");
 
Everything seems working fine for me. so here is an easy and fast solution :
open the sp file
locate this

View attachment 12060
and change it to :

View attachment 12059

PHP:
// Saxton Hale Files

// Model
//#define HaleModel               "models/player/saxton_hale/saxton_hale.mdl"
#define HaleModel               "models/player/saxton_hale_jungle_inferno/saxton_hale.mdl"

// Materials

static const String:HaleMatsV2[][] = {
   "materials/models/player/hwm_saxton_hale/saxton_belt.vmt",
   "materials/models/player/hwm_saxton_hale/saxton_belt_high_normal.vtf",
   "materials/models/player/hwm_saxton_hale/saxton_body_alt.vmt",
   "materials/models/player/hwm_saxton_hale/saxton_body_exp.vtf",
   "materials/models/player/hwm_saxton_hale/saxton_body_normal.vtf",
   "materials/models/player/hwm_saxton_hale/tongue_saxxy.vmt",
   "materials/models/player/hwm_saxton_hale/hwm/saxton_head_exponent.vtf",
   "materials/models/player/hwm_saxton_hale/hwm/saxton_head_normal.vtf",
   "materials/models/player/hwm_saxton_hale/shades/eye.vtf",
   "materials/models/player/hwm_saxton_hale/shades/eyeball_l.vmt",
   "materials/models/player/hwm_saxton_hale/shades/eyeball_r.vmt",
   "materials/models/player/hwm_saxton_hale/shades/eyeball_saxxy.vmt",
   "materials/models/player/hwm_saxton_hale/shades/eye-extra.vtf",
   "materials/models/player/hwm_saxton_hale/shades/eye-saxxy.vtf",
   "materials/models/player/hwm_saxton_hale/shades/inv.vmt",
   "materials/models/player/hwm_saxton_hale/shades/null.vtf"
};
;


next you need to to prepare the model, to do that locate this:

View attachment 12061

and add

View attachment 12062

CSS:
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_belt_high");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_belt_high");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_body_saxxy");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_hat_color");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/saxton_hat_saxxy");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/hwm/saxton_head");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/hwm/saxton_head_saxxy");
    PrepareMaterial("materials/models/player/hwm_saxton_hale/hwm/tongue");
boi thats not the problem, the problem is compiling it.
 
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