Squall
Active Member
- Joined
- Sep 18, 2016
- Messages
- 46
So I have a recommendation for rules for the 24/7 Dodgeball server.
So the current rules are:
• No rocket stealing or attempting to steal rockets. Only blast it when you get the sentry noise, unless you absolutely have to save yourself from dying. This does not include standing still and when it gets close blasting it. Additionally, going over to the enemy side is an own risk you choose to take. If you do not leave your enemy enough space and they have to steal, it’s not their fault; it’s yours. When an enemy gets to your side, keep in mind that this is not forbidden in itself and is something you have to accommodate for.
• No blocking; leave space for others. What is defined as blocking includes:
- Getting too close to an enemy and blasting the rocket right when they blast.
- Standing right behind an enemy and blasting the rocket right when they blast.
- Not giving your teammates or your enemies enough space and getting up close all the time.
• No orbiting for too long
• No continuously suiciding to give a teammate the rocket by surprise. This is included in our general "no griefing" rule but is added here to make it absolutely clear.
Maybe we can modify that to where it's more clarified.
Bad Rocket Stealing
-If the rocket is going a certain/slow/avoidable MPH that'd be considered slow or you have enough distance between you in the dodgeball to escape the rocket and you still airblast it; that'd be considered stealing.
-Another form of stealing, standing completely still on the map and you air-blast it because you want to statue and chose to steal from keeping yourself from moving. It's called dodgeball for a reason.
-Of course the blatant form of stealing, going after every rocket even without the sentry alert.
Acceptable Rocket Stealing
-Once a rocket is going a certain/fast/unavoidable speed and you have no distance between you in the dodgeball to escape the rocket and airblast it; that'd be considered staying alive.
-When you statue and your teammate is trying/not trying to kill you with their aggroed rocket and you airblast it.
Bad Body Blocking (What is classified as body blocking)
-Blatantly running into another player that has the rocket and stop them from orbiting the rocket.
Acceptable Body Blocking
-Blocking someone from continuously orbiting the rocket once the RTD (Rolled The Dice) and received "Stripped to Melee"/T-Bodied.
- Blatantly orbiting the rocket with the intent of bringing it closer to an opponent.
-Spending more time than needed to fixate yourself to airblast the rocket.
Acceptable Delaying?
- Spending a reasonable amount of time orbiting the rocket to conduct a circle. (airblast the rocket around both players in a tornado-like pattern)
Bad Tk'ing
-Blatantly orbiting the rocket into another player.
-Suiciding before the rocket kills you and re-aggro's to another player.
-Running into your teammates rocket.
No Acceptable Tk'ing
Spamming Voice
- Holding your microphone button in chat/Have voice activation on and playing unwanted noises through your microphone.
- Having a poor microphone and using it whilst being told to mute/adjust your microphone by an Admin/Respectable player.
Spamming Text Chat
-Sending an unnecessary amount of messages with the same content over a short period of time.
-Clearing the message board with one message and it have no content whatsoever.
- Commenting someone with no regards to their feelings.
- Using foul language against another player, whether it's inappropriate or utterly profane.
- Admin's/Respectable player's alike will correct you if there's blatant disregard to understand other's feelings.
Please add any suggestions/comments in regards to possibly perfecting the understanding of what rules that needs to be incorporated. I'll think more into it, but this is all I could come up with as of now.
So the current rules are:
• No rocket stealing or attempting to steal rockets. Only blast it when you get the sentry noise, unless you absolutely have to save yourself from dying. This does not include standing still and when it gets close blasting it. Additionally, going over to the enemy side is an own risk you choose to take. If you do not leave your enemy enough space and they have to steal, it’s not their fault; it’s yours. When an enemy gets to your side, keep in mind that this is not forbidden in itself and is something you have to accommodate for.
• No blocking; leave space for others. What is defined as blocking includes:
- Getting too close to an enemy and blasting the rocket right when they blast.
- Standing right behind an enemy and blasting the rocket right when they blast.
- Not giving your teammates or your enemies enough space and getting up close all the time.
• No orbiting for too long
• No continuously suiciding to give a teammate the rocket by surprise. This is included in our general "no griefing" rule but is added here to make it absolutely clear.
Maybe we can modify that to where it's more clarified.
Rocket Stealing (What is classified as rocket stealing)
Bad Rocket Stealing
-If the rocket is going a certain/slow/avoidable MPH that'd be considered slow or you have enough distance between you in the dodgeball to escape the rocket and you still airblast it; that'd be considered stealing.
-Another form of stealing, standing completely still on the map and you air-blast it because you want to statue and chose to steal from keeping yourself from moving. It's called dodgeball for a reason.
-Of course the blatant form of stealing, going after every rocket even without the sentry alert.
Acceptable Rocket Stealing
-Once a rocket is going a certain/fast/unavoidable speed and you have no distance between you in the dodgeball to escape the rocket and airblast it; that'd be considered staying alive.
-When you statue and your teammate is trying/not trying to kill you with their aggroed rocket and you airblast it.
Body Blocking (What is classified as body blocking)
Bad Body Blocking (What is classified as body blocking)
-Blatantly running into another player that has the rocket and stop them from orbiting the rocket.
Acceptable Body Blocking
-Blocking someone from continuously orbiting the rocket once the RTD (Rolled The Dice) and received "Stripped to Melee"/T-Bodied.
Delaying/Over-Orbiting the Rocket (What is classified as Delaying)
Delaying/Over-Orbiting
- Blatantly orbiting the rocket with the intent of bringing it closer to an opponent.
-Spending more time than needed to fixate yourself to airblast the rocket.
Acceptable Delaying?
- Spending a reasonable amount of time orbiting the rocket to conduct a circle. (airblast the rocket around both players in a tornado-like pattern)
TeamKilling/Tk'ing (What is classified as Tk'ing)
Bad Tk'ing
-Blatantly orbiting the rocket into another player.
-Suiciding before the rocket kills you and re-aggro's to another player.
-Running into your teammates rocket.
No Acceptable Tk'ing
Spamming Voice/Text Chat (What is classified as Spamming Voice or Text Chat)
Spamming Voice
- Holding your microphone button in chat/Have voice activation on and playing unwanted noises through your microphone.
- Having a poor microphone and using it whilst being told to mute/adjust your microphone by an Admin/Respectable player.
Spamming Text Chat
-Sending an unnecessary amount of messages with the same content over a short period of time.
-Clearing the message board with one message and it have no content whatsoever.
Harrassing Messages/Disrespect (What is classified as Harassment/Disrespect)
- Commenting someone with no regards to their feelings.
- Using foul language against another player, whether it's inappropriate or utterly profane.
- Admin's/Respectable player's alike will correct you if there's blatant disregard to understand other's feelings.
Please add any suggestions/comments in regards to possibly perfecting the understanding of what rules that needs to be incorporated. I'll think more into it, but this is all I could come up with as of now.
Your pal,
Squall.
Squall.