~So I decided to post my onion opinion on every roll I could think and decide which to remove in this suggestive suggestion~
Explode! ~ Boo! That's what you get for Gambling. Keep. Unlucky roll.
Fireworks ~ At least it's pretty. Makes you want to put some more thought in the truth of gambling eh?
Keep. Unlucky roll.
Dispenser Spawn ~ Amazing and cute! I don't know. I just happen to like a tiny dispenser sitting around in the middle of a dodgeball fight. Also defend the dispenser is not bad.
Keep. Dispensers are cute.
Sentry Spawn ~ Easy to dodge. Unless it's placed in front of you. Then jump to let it boost you out.
Keep. Lucky roll. It's easy to dodge and avoid. Can get maybe one kill which is better than nothing.
Necrosmash! ~ Died twice to it. I would almost call it "friendly fire" if someone rolls it behind you, or maybe I'm just oblivious to the fact that someone was behind me?
Remove. Can be used to team kill.
Vital ~ Was it the sandvich? Gives a lot of health which makes you a juggernaut. Until you fall to your death, catch three rockets with your face, nuked twice, get hit by a train, suicide, get slayed for stealing, alt f4, getting scammed in a middle of an intense fight, pressing K, typing in console kill thinking you'll get free hats, typing in concole explode thinking you'll get free unusuals, typing in console quit accidentally, and so much more!
Keep. Lucky roll.
No gravity ~ Great for getting sneaky places. Not so great at dodging.
Keep. Let's you explore heights like never seen before. Reduces chances of airblasting rocket at such heights.
All the gravity ~ Well you can't jump for a while, but you sure can still circle.
Remove. Useless.
Drugged ~ Gambling is a diseased addiction. Stop while you can. Also extremely trippy.
Remove. Epilepsy warning.
Bad sauce ~ Horrifying. No one likes someone urinating on. With cuts flowing with blood. You can get sick.
Keep. Balance between unlucky and lucky.
Enhanced speeds ~ High speeds circles. Useless in CIRCLES and statues.
Keep. No harm.
Timebomb ~ We do not support terrorism. It's just for the penta kill okay?
Keep. Great kill feed in exchange for your life.
Firebomb ~ We do not support terrorism, nor acts of violent protesting. It's just for the memes and giggles.
Keep. To scare people who are too lazy to read.
Blind ~ It's just a blind fold, and it's only temporary. Just listen for the rocket and time it with sound.
Undecided.
Invisibility ~ A great way to scare your friends! Also a great way to, team kill, steal, bodyblock, and kill.
Undecided.
Resistance thingy ~ It's almost like god mode. Except tou can't walk on instant death floors.
Remove. There can only be one God Mode.
God mode ~ A cheap way to end a one vee one. Open potential for stealing with cqc. You still can die, but to less things.
Keep. Lucky roll.
Mario Balls ~ ABSOLUTELY CHEAP KILLS.
Remove. Too powerful.
Toxic ~ At least it's not a guarantee instant killer like the old toxic. Still twenty seconds is enough time to kill six players.
Possible nerf may be in place. Still pretty powerful. Reduce timer may be a good idea.
Cursed ~ Umm? What does it do?
Undecided.
Eye for an eye ~ Prevents you from killing anyone because if you do you die too. Circles simulator.
Possible nerf may be in place. It could force people to circle for the timer to cool down.
Tiny doot ~ Potential possibility for stealing. Tiny and adorable pyros.
Keep. Cute! Although stealing could be a problem.
Low health ~ Boo! You didn't get anything nor did get to die. Just increase your chances in death.
Keep. Slightly unlucky roll.
Strip to melee ~ Circling simulator 2017.
Keep. A very unfortunate roll. Could potentially delay the game.
Frozen ~ Do not let it switch. Do not let it switch! Some one please protect me nowowwow! Do not. Let it swiii-iiitch! I do not- want to die nowowwow!
Keep. Unlucky roll.
Burning ~ Oh boy. You're on fire. You don't even take damage.
Remove. Doesn't do its job.
Forced taunt ~ Dance the rocket away.
Keep. Unlucky roll.
Snail ~ You're a statue main now.
Keep. Unlucky roll.
~I believe I missed some rolls. You know... a die only had six sides. Now explain to me how can the die have so many effects?~
•~• :vanilla2: This concludes my roll the dice list.