Kyl3
Well-Known Member
- Joined
- May 10, 2017
- Messages
- 181
Friendly PSA: Jailbreak has a game which is meatgrinder where reds get in a tightly enclosed space and fight till one person. A troubling time for anyone whos not medic or heavy.
I'm noticing more and more wardens doing meatgrinder to the point where its becoming extremely infuriating (crutch for bad wardens). You basically always lose if your not medic or heavy, with rare exceptions (EX: Getting 3 random crits in a row). I ask there be some sort of limit, similar to cell wars needing 3 or less guards. They're both ff games, Why not? Hell, meatgrinder is just a larger scale version of cellwars.
I could suggest: 2 or less blues. 4-5 round delay between each "meatgrinder" day. OR JUST BAN IT ENTIRELY (I wouldn't complain in the slightest).
I'm noticing more and more wardens doing meatgrinder to the point where its becoming extremely infuriating (crutch for bad wardens). You basically always lose if your not medic or heavy, with rare exceptions (EX: Getting 3 random crits in a row). I ask there be some sort of limit, similar to cell wars needing 3 or less guards. They're both ff games, Why not? Hell, meatgrinder is just a larger scale version of cellwars.
I could suggest: 2 or less blues. 4-5 round delay between each "meatgrinder" day. OR JUST BAN IT ENTIRELY (I wouldn't complain in the slightest).