Ny jailbreak rules overhaul (1 Viewer)

Is this new ruleset good enough for the current jb (you can revote)

  • Yes

    Votes: 4 30.8%
  • No

    Votes: 9 69.2%

  • Total voters
    13

Semicolon backslash

Trial Gameserver Admin
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Recently (I mean since january) many people have been complaining about how out of date the rules for panda jailbreak have been. Especially with the reign of Travis many rules have been "made by him" (his resignation along with every other jb admin hasn't helped much) . I have decided to overhaul the rules by reformatting, adding missing rules, adding rules that make sense and hopefully making things more clear. However you may notice that this isn’t in the suggestions as I would like so help with this before making an official suggestion by getting things I missed, adding or removing parts and advice.

Well here is a google docs link of the rules (its google docs for easy editing and updating)

And if you don’t care to read all that here is basically what major things were added/changed as of posting this.

Rules sections for more maps
Numbered alot of things for ease of finding things
Days such as warday or crouch are allowed (lr only)
Added missing rules such as teamkilling and death request
Each class has a small section on what is baiting and not
Added extra rules that can be given to freedays
Meatgrinder is held to the same rules as cellwars and both can not be done in the same round or back to back.
 
  • Optimistic
Reactions: Dandy

Unicorn

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I was already rewriting them lmao. Thought I already told people in the server.
 

Semicolon backslash

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I was already rewriting them lmao. Thought I already told people in the server.
Havent been online as much recently must’ve missed you when you said that.
 

Semicolon backslash

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16 pages fuck that
Fun fact the original when thrown into google docs comes out at almost 14 pages (after clearing all the formatting)
 

TBotV63

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How do you expect anyone to read all of that? Jailbreak is complicated, I get it, but come on. It must be possible to get a new (!) player up to speed on what they can and can't do without some sort of reading assignment.

Also Jailbreak seems to be the server with the most rule arguing, maybe the rules are overly specific and complicated? Having rules for individual maps, however necessary they may seem, in my opinion puts an unrealistic burden on the player. If you're all going to revamp the rules, make sure to do it right and make it user friendly.

But what do I know, I don't play Jailbreak :kappa:
 

TheMehgend

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Dec 31, 2017
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Would like to point out you didn’t mention the gas passer
 

Semicolon backslash

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Update: Cut the pages down to about 14 by cutting out some minigame explanations, removing the map rules that just listed exploits and unnecessary things putting the page count to 14.

Would like to point out you didn’t mention the gas passer
What is there to talk about? If you use it a guard can force rebel not really worth a rule imo.
 

TheMehgend

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Update: Cut the pages down to about 14 by cutting out some minigame explanations, removing the map rules that just listed exploits and unnecessary things putting the page count to 14.

What is there to talk about? If you use it a guard can force rebel not really worth a rule imo.
i MEant gfor Baditong


i can spell
 
  • Agree
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