As most people know, rebelling in Jailbreak is a death sentence. Though, sometimes having rebelled can be done on accident. Some examples are guards accepting taunts (mostly RPS), guards walking into random players (force-baiting), and more. My idea is a bit crazy, but:
Warden should have the right to pardon rebellers in cases where it was unfair, forced,
or on accident.
Hold on, that sounds insane, but listen. I don't mean rebellers like ones that grabbed ammo or ones that attempted to murder a guard, I mean the ones where it was forced by a Blu or just too unfair. Example: I was once playing as warden, and some Blu walks up to a scout AFK taunting with RPS, and accepts the taunt. The Blu lost, but the Red was marked as a rebeller. I tried to pardon him, but I couldn't, so I had to kill him. Another example: I was on Red, and a Blu walks into my melee range and force-baits me into a corner. Note I had not previously rebelled. I couldn't get out, so I attempt to hit him to him away from me, but he ends up killing me. Last example: I was dead and spectating a Red. He got his LR and was soon going to pick a DR. He finished picking LR, but then accidentally hit M1 and hit a guard. He was soon killed. That's what I mean by unfair, forced, or on accident.
The problem with my idea is it can be an excuse for some favoring wardens to wrongfully pardon an obvious rebeller, or have some Reds wrongfully get pardoned even though they meant to do it as bad/wrong thing. Hopefully there can be a way around that, but I have no clue. Just an idea, so give feedback if you want.
Warden should have the right to pardon rebellers in cases where it was unfair, forced,
or on accident.
Hold on, that sounds insane, but listen. I don't mean rebellers like ones that grabbed ammo or ones that attempted to murder a guard, I mean the ones where it was forced by a Blu or just too unfair. Example: I was once playing as warden, and some Blu walks up to a scout AFK taunting with RPS, and accepts the taunt. The Blu lost, but the Red was marked as a rebeller. I tried to pardon him, but I couldn't, so I had to kill him. Another example: I was on Red, and a Blu walks into my melee range and force-baits me into a corner. Note I had not previously rebelled. I couldn't get out, so I attempt to hit him to him away from me, but he ends up killing me. Last example: I was dead and spectating a Red. He got his LR and was soon going to pick a DR. He finished picking LR, but then accidentally hit M1 and hit a guard. He was soon killed. That's what I mean by unfair, forced, or on accident.
The problem with my idea is it can be an excuse for some favoring wardens to wrongfully pardon an obvious rebeller, or have some Reds wrongfully get pardoned even though they meant to do it as bad/wrong thing. Hopefully there can be a way around that, but I have no clue. Just an idea, so give feedback if you want.