Pending Nerfing Serious Sam once again (1 Viewer)

Should these changes be added


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Loli Police

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The previous nerf to serious sam was his health, that did put him on a much easier level to deal with but as I mentioned in the previous suggestion to nerf his health I will bring it up again here. His weapons do massive amounts of damage and negate the purpose of a nest of players.

Pistol: Can 2-3 shot an overhealed heavy

SMG: 25 ammo in the clip with 75 in reserve as well as doing 32 damage per bullet no matter the range

Rocket Launcher: Able to wipe an area of reds in 1 rocket

Shotgun: 2 shots an overhealed heavy.

Grenade launcher: does 300 damage per pill

Minigun: 50 ammo on top of speed suffers no downside


With that in mind, I would like to suggest specific nerfs to each weapon

*Pistol: gets 10 ammo and does 25 damage

*SMG: gets only 25 ammo and does 20 damage that gets affected to 5 based on range

*Rocket Launcher: 2 ammo and damage can stay the same

*Shotgun: Reduce ammo to 4 and reduce damage to 75

*Grenade Launcher: Reduce damage to 200 per pill

*Minigun: Reduce ammo to 25 and have a small speed decrease upon spinup.
 

Loli Police

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Kind of need to bump this so it doesn't stay on the awaiting feedback page for weeks on end.
 
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Madact

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I've received the changes for serious sam, when you're ready Kevin message me and I'll send you it.

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#158 Apply changes to Boss - Serious Sam
 
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