- Oct 15, 2017
Im gonna leave this to you guys because i know there will be a shitfest once i put out my opinion and people instant disliking this
Still hasnt been modified though, so it's understandable.staff seeing the 23rd thread being made about military area
It's honestly a shame.
Seems a little unbalanced. Makes it easy for the hale to know where to look for people, it'll become a flytrap in there.might aswell add my opinion too,didnt seem to go into a bad thread?
What ive realised is that;the map itself isnt bad,its the medkits and metalpacks. Have a good pyro who can flarejump well (nameiforgotxd) and soldiers who fly literally everywhere and still not end up dead 100000000 years later (Skorp)
and you will end up waiting more than playing
That is why i added the idea of moving the medkits and metalpacks all to spawn. ALL of them.Against the walls where Red spawns. This will make it significantly harder to get out in and out of spawn quickly without hale comin to get dat bootehy
but of course,once a loophole is found,it will be abused instantly
It was supposed to be smaller HP packs, but instead we got a reworked map with the same problem.Still hasnt been modified though, so it's understandable.
I voted for the smaller health kits, something that I think was widely agreed upon before, and might still be on the to do list? Not entirely sure, not gonna dig through the history now.