While I may have thought this map was okay at first, times have changed and, this map has a number of flaws that I think make it a candidate for removal:
- First of all, this is probably the least played map in our entire rotation. I have seldom ever seen this map get played in recent days and from my experience it almost always gets RTV'd when we play on it.
- Next, the map layout. While the visuals are decent, the actual layout is basically a giant circle made up of long hallways with a very large room in the middle, making it incredibly favorable for RED Snipers in particular. On the flipside, the large size also makes it a chore to hunt down rebellers.
- Even with the map in the middle, it's still very easy to get lost trying to find a certain minigame, especially the ones farthest from cells.
- Most of the minigames aren't very special and range from simply okay to mediocre. To give some specific examples; the Obby is WAY too long and isn't helped by the fact REDs only take small amounts of damage if they fall instead of dying outright, which in particular gives an advantage to classes with methods of self-healing such as Medics, Soldiers with the Concheror, and Snipers with the Cozy Camper (I've seen some instances where it's taken so long for anyone to complete this Obby that we actually run the round timer out before anyone can clear it, and once you're in Obby there's no way out); the Deathrun, while having a cool boss battle at the end, also feels too long and has the potential to run out the round timer; and Furry Finder is a mediocre 50/50 door game with no real challenge other than having REDs randomly run into doors.
Having a map that barely gets played at all feels like a waste of space, honestly.