[JB] jb_galaxy development thread (2 Viewers)


soooo i did something funky
What if you make it like a random event during obby, like the prankster comet music starts playing and the obby gets a yellow tint to it like the yellow speedster comet


Edit : or just make the fast one hard mode obby and the slow one easy mode with the press of a blu button
 
What if you make it like a random event during obby, like the prankster comet music starts playing and the obby gets a yellow tint to it like the yellow speedster comet


Edit : or just make the fast one hard mode obby and the slow one easy mode with the press of a blu button
i have a video showcasing that

 
heya, felt like i should update this forum again :D



deathfall!


two ways to get up to cell area


piranha plant enemy (damage has been lowered to around 30 already, dont worry about that!)


rainbow star powerup! (still figuring out how to make the music play from the player's position instead of a fixed one)


3d launch stars!


launch steps!



and of course, the newest version of boss fight!
 
heya, felt like i should update this forum again :D


View attachment 32727
deathfall!

View attachment 32728
two ways to get up to cell area

View attachment 32729
piranha plant enemy (damage has been lowered to around 30 already, dont worry about that!)

View attachment 32730
rainbow star powerup! (still figuring out how to make the music play from the player's position instead of a fixed one)

View attachment 32731
3d launch stars!

View attachment 32733
launch steps!



and of course, the newest version of boss fight!
you made the video private but aside from that this map is starting to look very nice, can't wait to overplay it until i hate it!
 
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heya, felt like i should update this forum again :D


View attachment 32727
deathfall!

View attachment 32728
two ways to get up to cell area

View attachment 32729
piranha plant enemy (damage has been lowered to around 30 already, dont worry about that!)

View attachment 32730
rainbow star powerup! (still figuring out how to make the music play from the player's position instead of a fixed one)

View attachment 32731
3d launch stars!

View attachment 32733
launch steps!



and of course, the newest version of boss fight!

What if you added this song during Bossfight instead of Koopa's Road
 
oh my god

1728133748468.png
 
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Reactions: Walter Black

BOSSFIGHT UPDATE:
now with:
- chain chomps instead of a black hole
- better dialogue (screenoverlay instead of plain text onscreen)
- 1 new phase :D
- bowser jr on a ship instead of a solid block
- pacing improvements
- me sucking badly (thats on purpose for comedic effect i swear!!)
 

i tried something with pull stars! :D
 
That's so fucking cool but this map is gonna be a rebeller's haven unless you have 10 blus that are all competent
i think its the other way around ngl. i think if you're a competent sniper blu you can singlehandedly kill practically all rebellers right off the bat.
now i could solve that by lowering the cell area below all of the other planets.
 

pitch automation!
 
So when are you putting me on the credits board in Medic because I gave you the launch star jingle and a whole bunch of ideas :33333
you're credited as "Panda Community" :)
 
so i tried something like that one Golden Chain Chomp mission. planning to make this a race between two teams (as in, copy&paste this over, flip it and give it different colors)




bricks!



blocks!
 

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  • Team Fortress 2 - Direct3D 9 - 64 Bit 2024-10-11 17-25-34.mp4
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