- Joined
- Aug 31, 2021
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As the rules currently stand, when a warden gives an order to AFK, only looping, stationary taunts (EX: Kazotsky Kick, Mann-robics) are allowed. This allows guard to kill REDs doing "non-AFK" taunts like the Schadenfraude for example. In my opinion, I feel this rule should be relaxed to allow non-looping taunts to be considered AFK. To me, it just feels unnecessarily strict and just screams nitpicking (and a good majority of BLUs don't even bother to kill REDs for doing non-looping taunts), and restricting non-looping taunts doesn't really provide any real benefit. I can't figure out for the life of me how whether or not a taunt loops is enough to determine it's status as an "AFK taunt" or "non-AFK taunt"; to me, a non-AFK taunt should only refer to taunts that actually forcibly move you, like the Conga.
I know what you would think then; lethal taunting. The warden can simply restrict lethal taunting, and even if they don't, all it takes is staying out of tauntkill range of the REDs (which is pathetically easy for most tauntkills as they require BLUs to be right up to the tauntkilling RED, meaning they have to purposely bait in order to be killed by it, and even the Heavy's finger gun taunt is easy to dodge and stay out of its range if you're actually paying attention).
As I previously said, most BLUs don't even bother to kill REDs who do stationary non-looping taunts (including lethal taunting) even when they are told to AFK, so what is the point of restricting these taunts?
I know what you would think then; lethal taunting. The warden can simply restrict lethal taunting, and even if they don't, all it takes is staying out of tauntkill range of the REDs (which is pathetically easy for most tauntkills as they require BLUs to be right up to the tauntkilling RED, meaning they have to purposely bait in order to be killed by it, and even the Heavy's finger gun taunt is easy to dodge and stay out of its range if you're actually paying attention).
As I previously said, most BLUs don't even bother to kill REDs who do stationary non-looping taunts (including lethal taunting) even when they are told to AFK, so what is the point of restricting these taunts?